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文明6MOD Religion Expanded 宗教扩大

文明6MOD Religion Expanded 宗教扩大

发布用户:bity_1695129908发布类型:转载

原创作者:pokiehl所在平台:互联网

发布日期:2023-05-20 22:33:10更新日期:2023-11-18 10:47:05

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MOD介绍:

Religion Expanded [including 7 fully-rendered buildings]宗教扩大

宗教扩展是一种模式,将每场比赛的宗教信仰限制增加到16而不是7。新的信仰增加了41个,包括7个新建筑。

新宗教建筑

阿塔什卡德:+3信仰,+ 2文化

Minervium:+3 Faith,Gold相当于Holy Site的邻接奖励

波塞冬:+3信仰,钓鱼船+1信仰和+2金。

Serapeum:+3 Faith,+ +1影响点每回合一次朝向使节。

Surau:+3信仰,+1科学,+ 1文化

礼拜堂:+3信仰,+1食物,+ 1生产

修道院:+3 Faith,以及Artifacts的插槽。

新万神殿

爱马仕崇拜:+1贸易路线。交易路线产生额外的+2金和+1信念。其他文明的贸易路线给他们+1信仰。

创造之神:新训练的建筑师获得额外的构建动作。

手工艺之神:来自矿山的+1文化,包括奢侈品和奖金资源

冶金之神:来自矿山的+1科学关于奢侈品和奖金的资源。

外交之神:+2每回合的影响点,以赚取城邦使节。

太阳神:来自小麦,大米和香蕉的+1食物。

Nereids的礼物:浅水砖提供+1食物。

神圣的野兽:来自象牙,马,毛皮和鲸鱼的+2信仰。(另外:来自Resourceful的Oxen和Cashmere,以及来自Sukritact资源的Bison和Camel)

Dunne Ennin的恩典:来自Tundra和Tundra Hills瓷砖的+1文化。

保护巴拉姆:来自雨林瓷砖的+1文化。

Djinn的合唱团:来自沙漠和沙漠山地砖的+2金币。

树妖的礼物:森林瓷砖+2金。

新的随从信仰

繁荣主义:可以用Faith购买商业中心和娱乐综合区。

神圣之船:可以用Faith购买海港区建筑物和海军部队。

工作正义:可以用信仰购买建筑商和商人。

施舍:每位随从获得+ 1%的金币。

Votive产品:每位粉丝 + 1%的文化。

众神的象征:+2具有世界奇迹的城市的设施。

Plutolatry:所有世界奇迹提供+8金币。

新的创始人信仰

Pontificate:每个城邦的信仰+ 5%,你就是宗主国。

海王星:遵循这一宗教的城市中的每个港口或营地区分别提供+1金币或+1文化。

神圣的启示:圣地附近的瓷砖产生额外的+2信仰。

Hecatomb:圣地附近的瓷砖产生额外的+2食物。

Eudaimonia:圣地附近的瓷砖产生额外的+2生产。

Scholae Monastica:毗邻圣地的瓷砖产生额外的+2科学。

Kufic书法:圣地附近的瓷砖产生额外的+2文化。

修道院啤酒厂:与圣地相邻的瓷砖产生额外的+4金币。

新增强者信仰

上帝的使者:每次你完成圣地区时都会收到使徒。

书信:传教士和使徒获得1点额外的传播宗教信仰。

女巫审判:调查官和大师的购买成本便宜50%。

愿景:宗教单位有+2视力。

出埃及记:在你的宗教信仰城市中,你可以购买信徒定居者。

Bellum Sacrum:圣地提供+2大将军点数。

赞助Triton:圣地提供+2伟大的工程师积分。

Religion Expanded is a mod that increases the limit of religions per game to 16 instead of 7. There are 41 new beliefs added to the vanilla ones, including 7 new buildings.

New Religious Buildings

Atashkadeh: +3 Faith, +2 Culture

Minervium: +3 Faith, Gold equivalent to Holy Site’s adjacency bonus

Poseidonium: +3 Faith, and +1 Faith and +2 Gold for Fishing Boats.

Serapeum: +3 Faith, and +1 Influence Point towards envoys every turn.

Surau: +3 Faith, +1 Science, +1 Culture

Chapel: +3 Faith, +1 Food, +1 Production

Priory: +3 Faith, and a slot for Artifacts.

New Pantheons

Cult of Hermes: +1 Trade Route. Trade Routes yield an extra +2 Gold and +1 Faith. Other civilizations’ Trade Routes to you gives them +1 Faith. 

God of Creation: Newly-trained Builders gain 1 extra build action.

God of Artisanry: +1 Culture from Mines over Luxury and Bonus Resources 

God of Metallurgy: +1 Science from Mines over Luxury and Bonus resources.

God of Diplomacy: +2 Influence points per turn toward earning city-state Envoys.

Sun God: +1 Food from Wheat, Rice, and Bananas.

Gifts of the Nereids: Shallow water tiles provide +1 Food.

Sacred Beasts: +2 Faith from Ivory, Horses, Furs, and Whales. (Also: Oxen and Cashmere from Resourceful, and Bison and Camel from Sukritact's Resources)

Grace of Dunne Ennin: +1 Culture from Tundra and Tundra Hills tiles.

Protection of Baram: +1 Culture from Rainforest tiles.

Chorale of the Djinn: +2 Gold from Desert and Desert Hills tiles.

Gifts of the Dryads: +2 Gold from Forest tiles.

New Follower Beliefs

Prosperity Doctrine: May purchase Commercial Hub and Entertainment Complex district buildings with Faith.

Sacred Ships: May purchase Harbor district buildings and naval units with Faith.

Works Righteousness: May purchase Builders and Traders with Faith.

Almsgiving: +1% Gold for each follower.

Votive Offerings: +1% Culture for each follower.

Symbols of the Gods: +2 Amenities in cities that have a World Wonder.

Plutolatry: All World Wonders provide +8 Gold.

New Founder Beliefs

Pontificate: +5% Faith per city-state you are the Suzerain of.

Neptunalia: Each Harbor or Encampment district in a city following this religion provides +1 Gold or +1 Culture respectively. 

Divine Revelations: Tiles adjacent to Holy Sites yield an extra +2 Faith.

Hecatomb: Tiles adjacent to Holy Sites yield an extra +2 Food.

Eudaimonia: Tiles adjacent to Holy Sites yield an extra +2 Production.

Scholae Monastica: Tiles adjacent to Holy Sites yield an extra +2 Science.

Kufic Calligraphy: Tiles adjacent to Holy Sites yield an extra +2 Culture.

Monastery Brewery: Tiles adjacent to Holy Sites yield an extra +4 Gold.

New Enhancer Beliefs

Messengers of God: Receive an Apostle every time you finish a Holy Site district.

Epistles: Missionaries and Apostles get 1 extra Spread Religion charge.

Witch Trials: Inquisitors and Gurus are 50% cheaper to purchase.

Visions: Religious units have +2 Sight.

Exodus: In your cities that follow you religion, you can purchase Settlers with Faith.

Bellum Sacrum: Holy Sites provide +2 Great General points.

Paean to Triton: Holy Sites provide +2 Great Engineer points.

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