Carthage 文明
迦太基文明(版本1.01)。领导者Dido,Hanno I和Hasdrubal I. Rise and Fall edition。
文明
一个以贸易为重点,能够通过其经济力量和海军及军事实力获得胜利的文明。喜欢沿海开始,最适合岛屿地图。
加利福尼亚州:一百零四个
港口的建造成本减少30%,海军部队的成本为+1。当贸易相关政策解锁时获得+1交易路线。
UU:Numidian Cavalry
独特单位,在早期帝国解锁。忽略山丘的地形成本,并在攻击时造成额外伤害。必须与黄金一起购买。
UB:Miat
独特的建筑,在政治哲学中解锁。在帝国中限制一个。提供+2文化,+ 2科学,+ 2金+2对城邦的影响。
剧透 :
领导者:DIDO一个比战争更关注经济和文化的领导者。可以快速建立大型贸易帝国,并且由于她的文化奖金,可以提前通过公民树竞赛。
洛杉矶:古代宝石
奢侈品资源提供+1文化和+1金,当研究经济学时增加到+3。当海港区建成时,会收到一名自由贸易商。
剧透 :
领导者:HANNO I
Hanno专注于早期的科学进步和海军优势。早期的自由海军部队允许迦太基统治大海进入游戏中期。
洛杉矶:伟大的导航
海资源获得+1生产和+1科学,当研究科学理论时增加到+2科学。当您研究前工业海军技术时,获得一个在首都解锁的免费单位。在研究天体导航时解锁Quinquereme单元。
LUU:Quinquereme
Unique在天体导航中解锁的单位。增加了力量和运动,并且可以在攻击后移动。
剧透 :
领导者:HASDRUBAL我
Hasdrubal是关于战争的。由于他购买军事用地单位的折扣和他额外的军事政策插槽,一旦他的贸易经济开始和运行,他就能迅速消灭他的敌人。
洛杉矶:最高胜利
单位购买黄金的成本减少40%,并在掠夺敌方贸易路线时获得50%的额外黄金。用军事插槽取代外交政策插槽。
剧透 :
注意
*如果你安装了Toussaint's Carthage,最好禁用它以避免任何可能的冲突。
*与YNAEMP mod兼容,并具有三个地球地图和欧洲地图的真实起始位置。
*现有的迦太基城邦已更名为锡拉丘兹,它在YNAEMP地图中的位置略有移动。
*目前使用埃及音乐曲目,直到我可以创建自定义音乐并将其添加到游戏中。
*支持独特单元的历史时刻,并使用扩展中的现有艺术品进行建筑。
Carthage civilization (version 1.01). Leaders Dido, Hanno I and Hasdrubal I. Rise and Fall edition.
CIVILIZATION
A civilization which is trade focused and is able to attain victory through the power of their economy and their naval and military prowess. Prefers coastal starts and works best on island maps.
CA: The Hundred and Four
Harbors cost 30% less production to construct and naval units receive +1 movement. When a trade related policy is unlocked gain +1 trade route.
UU: Numidian Cavalry
Unique unit which is unlocked at Early Empire. Ignores terrain costs from hills and causes additional damage when attacking. Must be purchased with Gold.
UB: Miat
Unique building that is unlocked at Political Philosophy. Limit of one in the empire. Provides +2 Culture, +2 Science, +2 Gold +2 Influence with city-states.
Spoiler :
LEADER: DIDO
A leader more focused on the economy and culture than war. Can quickly build large trading empires and can race through the civics tree early thanks to her culture bonus.
LA: Jewel of Antiquity
Luxury resources provide +1 Culture and +1 Gold, increasing to +3 when Economics is researched. When a Harbor district is constructed receive a free trader.
Spoiler :
LEADER: HANNO I
Hanno is focused on early scientific progress and naval superiority. The early free naval units allow for Carthage to rule the seas into the mid game.
LA: The Great Navigator
Sea resources gain +1 Production and +1 Science, increasing to +2 Science when Scientific Theory is researched. When you research a pre-industrial naval technology, gain a free unit of the type unlocked in the capital. Unlocks the Quinquereme unit when Celestial Navigation is researched.
LUU: Quinquereme
Unique unit which is unlocked at Celestial Navigation. Has increased strength and movement, and can move after attacking.
Spoiler :
LEADER: HASDRUBAL I
Hasdrubal is all about war. With his discount on the purchase of military land units and his extra military policy slot he is a position to quickly eliminate his enemies once his trade economy is up and running.
LA: The Supreme Triumph
Units cost 40% less Gold to purchase and gain 50% extra Gold when pillaging enemy trade routes. Replace on Diplomatic policy slot with a Military slot.
Spoiler :
NOTES
* If you have Toussaint's Carthage installed it would be a good idea to disable it to avoid any possible conflicts.
* Compatible with the YNAEMP mod and has true starting locations for the three Earth maps and the Europe map.
* Existing Carthage city-state has been renamed to Syracuse and it's position in the YNAEMP maps has been moved slightly.
* Currently uses Egypt music tracks until such time that I can create custom music and add it to the game.
* Supports Historic Moments for unique units and building using existing artwork from the expansion.
昵称:
邮箱:
内容: