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文明6MOD Anno Domini Ancient Med

文明6MOD Anno Domini Ancient Med

发布用户:bity_1695129908发布类型:转载

原创作者:Rob (R8XFT)所在平台:互联网

发布日期:2023-05-20 23:07:35更新日期:2024-03-25 11:52:56

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模组标签:文明扩展运行环境:文明6

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MOD介绍:

Anno Domini Ancient Med

伊特鲁里亚

文明特征的Lars Porsena:Dodecapolis:沿海城市的+3住房。牧场引发了一场文化炸弹袭击。校园,商业中心,圣地和剧院广场的收益为+2,瓷砖具有迷人的吸引力,+ 4令人叹为观止。

领导特质:维拉诺万遗产:您通往其他文明的贸易路线为伊特鲁里亚提供+4文化。如果他们在过去的20个回合中解放了一个城市,那么+ 100%的文化。

领导议程:第勒尼尼:专注于建立文化和发展城市周边的瓷砖。喜欢类似的文明,但不喜欢攻击他的家乡的人。

罗马的图拉真

文明特质:所有道路通往罗马:您找到或征服的所有城市都以交易站开头。如果在您的资本的贸易路线范围内,他们也开始通往它的道路。您的贸易路线通过您自己城市的交易站获得+1金币。

领导特质:图拉真的专栏:所有城市都从另一个城市中心建筑开始。

领导议程: Optimus Princeps:试图在他的帝国中尽可能多地包括领土。不喜欢控制小领土的文明。

Lars Porsena of the Etruscans

Civilization trait: Dodecapolis: +3 housing in coastal cities. Pastures trigger a culture bomb. Yields from Campuses, Commercial Hubs, Holy Sites and Theatre Squares are +2 in tiles with charming appeal, +4 in breathtaking.

Leader trait: Villanovan Heritage: Your trade routes to other civilizations provide +4 culture for Etruria. +100% culture if they have liberated a city in the past 20 turns.

Leader agenda: Tyrrheni: Concentrates on building up culture and developing the tiles around its cities. Likes similiar civilizations, but dislikes those who attacks his home continent.

Trajan of Rome

Civilization trait: All Roads Lead to Rome: All cities you found or conquer start with a trading post. If in trade route range of your capital, they also start with a road to it. Your trade routes earn +1 gold for passing through trading posts in your own cities.

Leader trait: Trajan's Column: All cities start with an additional city centre building.

Leader agenda: Optimus Princeps: Tries to include as much territory as possible in his empire. Does not like civilizations who control little territory.

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