这是Bloody Tankard的一个端口,从原始的Skyrim到SSE的Jokerine。所有学分都归她所有,用于设计和实施这个mod。非常感谢允许开放权限来实现这一目标。原始mod可以在这里找到:
血腥坦克
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.esp已经通过CK运行并保存在表格44中。由于Jokerine自己使用TE5Edit进行清理,因此无需清洁。
几乎是从Oldrim到SSE的简单转换,我使用NifOptimizer检查了所有网格和纹理并使其兼容。由于这是一个端口,因此该mod按原样提供,并且不会得到Jokerine的任何支持。她已退出modding,并不打算很快更新她的任何mod。请记住,这个商店可能会与游戏中安装的另一个mod在同一区域内的某些内容发生冲突。通常可以使用xEdit或CK解决任何冲突。我可以提供有限的支持,我在游戏中测试它以确保它有效。
重要信息!!!根据来自Oldrim页面的Jokerine,她特别指出这个mod与mods The Evil Mansion - Final Edition和Creepy Zombies不兼容。这些都已由原作者转换为特别版,可以在这里找到:
邪恶大厦 - 最终版
令人毛骨悚然的僵尸
在安装此mod之前,请确保没有安装Mansion。你可以安装Zombie mod,但Jokerine警告僵尸会在房子所在的区域产卵。我会把决定留给玩家。我不使用令人毛骨悚然的僵尸,所以我不能肯定如果你把Zombie mod和Bloody Tankard一起留下会发生什么。玩家可以在帖子部分评论并确认兼容性问题。
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如果您不确定,我会建议LOOT在您的加载订单中对此进行排序。如果您已进行一段时间的修改,则使用最合理的放置以获得最佳加载顺序。
以下是来自Oldrim页面的Jokerine的描述:
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Bloody Tankard位于Morthal附近的沼泽地。从一开始就有一个地图标记,这里的商人全天候工作,出售包装好的糖果和其他食物,一些餐桌装饰品,蜡烛,书籍和衣服,供你打扮或放在家里。
食物具有通常的香草效果,我担心我不打算为需求模型制作补丁。蜡烛也不发光,虽然他们有一个动画火焰灯芯。我试图保持价格公平,适合有很多朋友或家人的人给糖果!
这是insane0hflex对mod的一个很好的展示!谢谢!
安装:
要安装,请将下载文件的内容解压缩到“Steam / SteamApps / Common / SkyrimSpecialEdition / Data”文件夹中。然后激活mod
通过勾选esp旁边的复选框,通过您首选的启动器。或者您可以使用Mod Manager自动下载mod。至
卸载,只需删除Data文件夹中的文件,就可以了。
兼容性:
一些新项目的碰撞有点笨拙。另外,因为这是我们正在谈论的天际,当你把它们放得彼此太靠近,到其他东西,或者当它们被NPC或玩家触碰时,我的物品往往会跳出来并跳来跳去。不幸的是,我无能为力。
mod应该与任何东西兼容,除非在那里有一个mod改变商店的位置。与The Evil Mansion mod发生了冲突,它在同一个地方增加了一座豪宅,而Creepy Zombies mod则在房子附近产生了僵尸。谢谢你的报告,teepeezombie!如果您发现更多冲突,请告诉我,以便我可以在此列出。
常见问题,问题和评论:
- LORE !!! 1不要太友好! AGH!
- 确实。
- 我讨厌[东西]和[东西]和[东西]!你应该做[事物]和[事情]!当你在它的时候删除[东西]和[东西]并添加[东西]和[东西]!并且[事情]不是很友好!解决这个问题!
- 这不是餐馆。如果您不喜欢某些内容,请使用控制台将其禁用,使用Creation Kit或TESEDIT将其删除,或将其销售。换一种说法...
- 为什么下载太棒了?!
- 我正在使用大量的自定义内容,因为游戏中已经有很多东西我可以用来做这样的事情。换一种说法...
- 我讨厌一切都是静止的!我想挑选东西!
- 商店里的东西是静态的有三个主要原因。首先,房子很小,杂乱的一直在飞来飞去。
其次,如果有这么多小东西一下子移动,那将大大损害帧率。第三,它在装饰方面给了我更多的自由。换一种说法...
- 我可以在自己的mod上使用这些文件中的一些吗?
- 我正在使用的一些东西已经是modder的资源了,所以只需查看信用标签以查找您想要使用的内容。如果你找不到你想要的东西,那可能意味着我自己做了。如果您不确定,请随时询问。
- 新的纹理太低,难看!我受不了这个!
- 这就是我的意思。我缩小了很多纹理以帮助减小文件大小,但是当涉及到扩展纹理时,我很茫然,因为我不擅长纹理,所以你看到的就是你得到的。换一种说法...
- 商店的房子太小,让它变大!
- 不。我希望它成为一个人的房子。如果您想要放置更多的床或诸如此类的东西,请使用Creation Kit或TESEDIT自行完成。换一种说法...
- 价格太贵/太便宜!
- 我认为考虑到你得到的价格是合理的。如果有足够的投诉,我可能会制作一些价格不同的版本,但在那之前,我担心它们会保持原样。换一种说法...
- 这与[mod]兼容吗?
- 如果你有一个mod对Morthal的环境做出重大改变,可能会有问题。邪恶的大厦mod,在同一个位置增加了一个豪宅,有冲突,而令人毛骨悚然的僵尸模型在房子附近产生了僵尸。谢谢你的报告,teepeezombie!如果您发现更多冲突,请告诉我,以便我可以在此处列出。
- mod很糟糕/小故障/越野车等。我要卸载它,我必须让每个人都知道!
- 伤心地看到你去〜
- 这很糟糕!
- 真空吸尘器也是如此;)
对于完整的信用清单,请检查“信用和许可”标签
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功劳:
Jokerine:对于原始mod并允许端口的开放许可。非常感谢!
bchick3:为了制作一个好的指南,让我学会从Oldrim移植mods
贝塞斯达:对于天际SE
Nexus社区:为一群人提供游戏和改造乐趣
更新日志:
10-27-18:版本1.0 Skyrim SE的初始版本
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This is a port of the Bloody Tankard from original Skyrim to SSE by Jokerine. All credits go to her for the design and implementation of this mod. Many thanks for allowing open permissions to bring this over. The original mod can be found here:
The Bloody Tankard
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The .esp has been run through the CK and saved in form 44. Cleaning wasn't necessary as Jokerine did this herself with TE5Edit.
Pretty much a simple conversion from Oldrim to SSE and I checked all the meshes and textures with NifOptimizer and made it compatible. Since this is a port, this mod is offered as-is and will not be getting any support from Jokerine. She has retired from modding and is not planning on updating any of her mods anytime soon. Please keep in mind that this shop may conflict with something that is in the same area as another mod that is installed in your game. Any conflicts can usually be resolved with xEdit or the CK. I can provide limited support and I did test it in my game to make sure it works.
Important information!!! According to Jokerine, from the Oldrim page, she states specifically that this mod is NOT compatible with the mods The Evil Mansion - Final Edition and Creepy Zombies. Both of those have been converted over to Special Edition by the original authors and can be found here:
The Evil Mansion - Final Edition
Creepy Zombies
Please make sure to not have the Mansion installed before installing this mod. You can have the Zombie mod installed but Jokerine warns that the Zombies do spawn in the area that the house is at. I will leave the decision up to the player. I do not use Creepy Zombies so I cannot say for sure what would happen if you leave the Zombie mod in along with the Bloody Tankard. Players can comment and confirm about compatibility issues in the post section.
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I would recommend LOOT sort this in your load order for you in case your not sure. If you have been modding for a while then use the most logical placement for optimal load order.
Here is the description by Jokerine from the Oldrim page:
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The Bloody Tankard is located in the swamps near Morthal. There is a map marker available from the start, and the merchant here works 24/7 selling wrapped candy and other food, some table decorations, candles, books and clothes, for you to dress up or place around your home.
The food has the usual vanilla effects, and I'm afraid I'm not planning on making patches for needs mods. The candles also do not emit light, although they have an animated flaming wick. I tried to keep the prices fair and the amounts suitable for people with many friends or family to give candy to!
Here's a great showcase of the mod by insane0hflex! Thank you!
Installation:
To install, extract the contents of your downloaded file to your "Steam/SteamApps/Common/SkyrimSpecialEdition/Data" folder. Then activate the mod
through your preferred launcher by ticking the checkbox next to the esp. Or you can use the Mod Manager to download the mod automatically. To
uninstall, simply delete the files from your Data folder, and you're good to go.
Compatibility:
The collision on some of the new items is a bit clunky. Also, because this is Skyrim we're talking about, my items tend to spazz out and jump around when you place them too close to each other, to other things, or whenever they are touched by an NPC or the player. Not much I can do about that, unfortunately.
The mod should be compatible with anything, unless there is a mod out there somewhere that makes changes around the location of the shop. There's a conflict with The Evil Mansion mod, which adds a mansion at the same location, and the Creepy Zombies mod spawns zombies near the house. Thanks for the report, teepeezombie! If you find any more conflicts, please let me know so I can list them here.
FAQ, Questions and comments:
- LORE!!!1 NOT LORE FRIENDLY!! AGH!!
- Indeed.
- I hate [thing] and [thing] and [thing]! You should have done [thing] and [thing] instead! And while you're at it remove [thing] and [thing] and add [thing] and [thing]! And [thing] is NOT LORE FRIENDLY! FIX THIS!
- This isn't a restaurant. If you don't like something, use the console to disable it, remove it with the Creation Kit or TESEDIT, or sell it off. In other words...
- Why is the download so freakin' big?!
- I am using a large amount of custom content because there are only so many things already in the game I could use for something like this. In other words...
- I hate everything being static! I wanna pick things up!
- There are three main reasons why things are static in the shop. First, the house is tiny and clutter would be flying around all the time.
Second, it would greatly hurt framerate to have so many little things moving around at once. And third, it gives me much more freedom when it comes to decoration. In other words...
- Can I use some of these files on my own mod?
- A bunch of things I'm using are already modder's resources, so just look around the credits tab to look for what you'd like to use. If you cannot find the thing you want there, it probably means I made it myself. Feel free to ask if you're not sure.
- The new textures are too low res and ugly! I cannot stand this!
- It's what I had. I downscaled a lot of textures to help reduce the file size, but when it comes to upscaling textures, I am at a loss because Iam no good at texturing, so what you see is what you get. In other words...
- The shop home is too small, make it bigger!
- Nope. I wanted it to be a house for one. If you want to put more beds or whatnot, do it yourself with the Creation Kit or TESEDIT. In other words...
-The prices are too expensive/too cheap!
- I think the prices are fair considering what you get. If there are enough complaints I may make some versions with different prices, but until then, I'm afraid they'll stay as they are. In other words...
- Is this compatible with [mod]?
- If you have a mod that makes heavy changes to the surroundings of Morthal, there could be issues. The Evil Mansion mod, which adds a mansion at the same location, has a conflict, and the Creepy Zombies mod spawns zombies near the house. Thanks for the report, teepeezombie! If you find any more conflicts, let me know so I can list them here.
- The mod is awful/glitchy/buggy/etc. I am going to uninstall it and I must let everybody know!
- Sad to see you go~
- The mod sucks!
- So does a vaccuum cleaner ;)
FOR THE FULL LIST OF CREDITS, PLEASE CHECK THE "CREDITS AND PERMISSIONS" TAB
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Credits:
Jokerine: For the original mod and allowing open permission to port. Many thanks!
bchick3: For a making a good guide that allowed me to learn to port mods from Oldrim
Bethesda: For Skyrim SE
The Nexus Community: For a great bunch that makes gaming and modding fun for everyone
Changelog:
10-27-18: Version 1.0 Initial release for Skyrim SE
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