对于任何人来说,AI都不是秘密,AI是任何场景创建中最复杂,最耗时的部分。
这个mod尝试解决问题,提供可修改的系统,为您新创建的地图快速引入AI。
这个ai-package包括全功能的空袭,不同的ai-templates支持,基于分数的单位使用系统,以及简单的反应系统(ai对他所看到的内容作出反应)。
您可以通过场景轻松打开\关闭它,修改它使用的航点(参见192-193航路点)并直接从游戏编辑器更改整体单位烘焙机。
这是一个非常基本的视频,介绍如何为空地图设置此ai:
youtu.be/hykz7xt3qIU
或者通过步骤。
1.下载mod。
2.打开mod的地图文件夹
3.复制0.mi文件
4.将其粘贴到地图文件夹中(如果需要,重命名)
5.从游戏编辑器中打开此文件。
6.修改Ai_1 Ai_2航路点以适合您的地图布局
7.将192-193航点放在地图边界上。
8.启动游戏。如果你看到飞机在飞机场周围飞行然后消失,那么也可以将地面边界上的航点连接起来。
完成!享受你无限的混乱战斗!
It's not a secret for anyone, that AI is the most complex and time-consuming part of any scenario creation.
This mod tries to solve the problem, providing modifiable system to quickly introduce an AI for your freshly created map.
This ai-package includes full-featured air-strikes, different ai-templates support, score-based units-usage system, as well as simple reaction system (ai reacts to what he sees).
You can easily turn it on\off through your scenarios, modify the waypoints it uses (See 192-193 waypoints) And change overall unit roaster right from the game editor.
Here is a very basic video of how to setup this ai for an empty map:
youtu.be/hykz7xt3qIU
Or by steps.
1.Download the mod.
2. Open mod's map folder
3. Copy 0.mi file
4. Paste it into your map folder (rename if needed)
5. Open this file from the game editor.
6. Modify Ai_1 Ai_2 waypoints to fit your map layout
7. Place 192-193 waypoint off the map border.
8. Launch the game. If you see aircrafts flying around the field and then dissapearing, put connected to them waypoints off the map border as well.
Done! Enjoy your infinite messy fights!
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