新的补丁可用!!
有两个新的补丁:
'JK's Rorikstead'和“JK's Skyrim”合二为一。请注意这些贴片适用于'Rorikstead Wagons.esp',而不适用于Rorikstead Wagons和Town Overhaul.esp'
更新:
TOWN OVERHAUL的1.1版现已推出。重要提示:如果您要从v1.0更新到v#1#1,请务必先删除“Rorikstead Wagons and Town Overhaul.bsa”文件。我不再使用.bsa试图消除灰脸问题了。
1.1版中的新功能:
- 增加了新农场
- 添加了新的铁匠。他似乎比普通铁匠有更多的财富。他也有一点秘密。
- Lokir的房子。由于Helgen处于Falkreath控制之下,Lokir的尸体最有可能在被埋葬之前被运送到Falkreath的死者大厅,甚至在其他地方。因此,在他被埋葬之前,你可以找到(或者更确切地说)偷走他房子的钥匙。或者你可以闯入,只要确保没有人看到你。在里面你会发现他当然逃离天际的原因。
- 一些较小的细节添加到城镇
介绍
有没有想过天际的所有货车都来自哪里?好吧,我的朋友,不要再想了。那是因为它们都是在Rorikstead Wagons工作室制作的!
这个mod有两个部分:
它在Rorikstead镇旁边增加了一个房子和工作室。如果您只想参加研讨会,那么您需要下载:'Rorikstead Wagons'文件。
2.第二个档案增加了车间,但也对城镇进行了大修,使其感觉更加生动和家常。注意:Rorikstead是一个农业小镇,因此我不想放松它的感觉。它必须保持小规模,大多数必须集中在农场。
特点
作坊:
- 车间为货车的制造地增添了一个漂亮的结构。
- 一个经营研讨会的家庭。他们还有一个十几岁的女儿(她是一个比她母亲短的女儿)
- 一个适合家庭的Khajiit。
- 家人雇佣的两名警卫
镇:
- 一个运行生产设施的新家庭。
- 出售部分农产品的新商人
- Rorik庄园现在看起来更像庄园
- 两个城镇的“大门”,与其他城镇不同。
要求
只是最新的天际
兼容性
如果您使用城镇大修文件,那么这显然不会与任何其他改变Rorikstead镇的mod兼容。如果您只使用Wagons Workshop文件,那么如果它们不使用与研讨会相同的空间,则可能还有其他城镇大修模块可能兼容。
如果有一些稍微不兼容的mod,请告诉我,也许我会为它做一个补丁。
Immersive Citizens - AI Overhaul Patch可在可选文件部分下找到。只需在“Rorikstead Wagons and Town Overhaul.esp”和“Immersive Citizens - AI Overhaul.esp”之后放置补丁。我的补丁也修复了草成长为他们的结构问题之一。
安装
使用NMM自动下载
- 单击文件顶部的“使用管理器下载”按钮。
- 下载后,Overstead将出现在NMM的Mods列表中。双击Overstead条目以激活它。
要么
使用NMM手动下载
- 启动NMM并单击Mods。
- 在左侧图标栏中,单击“添加模块文件”,然后选择下载的存档文件。
- Overstead现在将出现在列表中。双击以激活它。
要么
手动安装
- 在Skyrim安装目录中找到Data /文件夹。通常它可以在Program Files / Steam / steamapps / common / skyrim / Data /中找到。
- 将下载的存档文件的内容解压缩到您的数据/文件夹。确保“网格”文件夹进入“天际数据”文件夹中的“网格”文件夹。“纹理”文件夹也是如此。
- 在Skyrim Launcher中,选择数据文件并启用'Overstead.esp'
卸载
如果由于一些奇怪的原因你想要摆脱mod,那么只要确保你远离Rorikstead,保存然后删除'Rorikstead Wagons'.esp和.bsa文件,或者'Rorikstead Wagons and Town Overhaul' .esp和.bsa文件,如果您正在使用它们。
已知的问题
如果你发现任何问题,请告诉我。
如果您在车间前方看到地面有很大的撕裂,那么只需在装载顺序中将此模型移动得更低。有时像“Caryr Stops of Skyrim”这样的mod会改变相同的区域,然后你需要我的mod来覆盖所做的任何改变。
似乎商人仍然没有正确的声音类型,导致她有时会有无声的句子。这将在下次更新时修复。
笔记
在尝试新的mod之前,请始终保存并备份您的保存文件!
我没有添加任何scipts,所以文件应该是安全的。 我用Tes5Edit清理了文件。 我确实对地形和导航网格进行了调整,但我没有更改香草导航网格,我只是将其移开,并为受影响的区域手工制作了我自己的新导航网格。
大多数新增的NPC都是必不可少的,所以他们不会死。 这就是我喜欢的方式。
更改日志
1.1 - 添加了一个新农场
- 增加了铁匠
- 增加了Lokir的房子
- 为小镇增添了一些细节
1.0初始版本
法律/许可/许可
如果你想改变我的mod,或者添加任何东西,请问我1。 请记住:必须在到期时给予信贷。
这个mod可能永远不会出售任何钱。
未经我的同意,此mod可能无法上传到其他地方。
积分
贝塞斯达这场精彩的比赛
DarkFox127适用于一些非常好的教程视频
Gopher使用Tes5Edit清理mod的教程。
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NEW PATCHES AVAILABLE!!
Two new patches are available:
'JK's Rorikstead' & "JK's Skyrim' all in one. Please note that these patches are for the 'Rorikstead Wagons.esp' and NOT for the Rorikstead Wagons and Town Overhaul.esp'
UPDATE:
Version 1.1 for the TOWN OVERHAUL is now out. IMPORTANT: if you are updating from v1.0 to v#1#1, make sure to delete the 'Rorikstead Wagons and Town Overhaul.bsa' file first. I'm not using the .bsa anymore in trying to eliminate the grey face issue.
New in version 1.1:
- New farm added
- New blacksmith added. He seems to have a little bit more wealth than your normal blacksmith does. He also has a little secret.
- Lokir's house. Since Helgen is in the Falkreath hold, Lokir's body was most likely transported to Falkreath's Hall of the Dead before he was buried, even somewhere else. So this is where you will find (or rather steal) the key to his house as it was removed from his body before he was buried. Or you could just break in, just make sure no one sees you. Inside you will find the reason why he was fleeing Skyrim of course.
- Some smaller detail added to the town
Intro
Ever wondered where all the wagons in Skyrim come from? Well, my friend, wonder no more. That's because they are all made at the Rorikstead Wagons Workshop!
This mod has two parts:
1. It adds a house and workshop right next to the town of Rorikstead. If you just want the workshop, then you need to download the : 'Rorikstead Wagons' file.
2. The second file adds to workshop, but also does an overhaul of the town to make it feel more lively and homely. NOTE: Rorikstead is a farming town, and thus I didn't want to loose that feel to it. There it must remain small and mostly must focus on farms.
Features
Workshop:
- The workshop adds a nice structure to where the wagons are being made.
- A family that runs the workshop. They also have a teen daughter there (she is the one shorter than her mother)
- A Khajiit that works for the family.
- Two guards hired by the family
Town:
- A new family running the produce facilities.
- A new merchant selling some of the farm produce
- The Rorik Manor now looks more like a manor
- Two town 'gates' that is unique from other towns.
Requirements
Just the latest Skyrim
Compatibility
If you use the town overhaul file, then this will obviously not be compatible with any other mod that also changes the Rorikstead town. If you only use the Wagons Workshop file, then there might be other town overhaul mods that it might be compatible if they don't use the same as the workshop.
If there are mods that is slightly incompatible, just let me know and maybe I will make a patch for it.
Immersive Citizens - AI Overhaul Patch is available under the optional files section. Just place the patch after both 'Rorikstead Wagons and Town Overhaul.esp' and "Immersive Citizens - AI Overhaul.esp'. My patch also fixes the grass growing into one of their structres problem.
Installation
Automatic Download with NMM
- Click the Download with manager button on top of the file.
- Overstead will appear in the NMM's Mods list once it's downloaded. Double-click the Overstead entry to Activate it.
OR
Manual Download with NMM
- Start NMM and click on Mods.
- In the left icon bar, click on Add Mod rom File and select the downloaded archive file.
- Overstead will now appear in the list. Double-click to Activate it.
OR
Manual Installation
- Locate the Data/ folder in your Skyrim installation directory. Typically it's found at Program Files/Steam/steamapps/common/skyrim/Data/.
- Extract the contents of the downloaded archive file to your Data/ folder. Make sure the 'Meshes" folder goes into the 'Meshes' folder in your Skyrim Data folder. The same for the 'Textures' folder.
- In the Skyrim Launcher, select Data Files and enable 'Overstead.esp'
Uninstallation
If for some strange reason you want to get rid of the mod, then just make sure you are away from Rorikstead, save and then go delete the 'Rorikstead Wagons' .esp and .bsa files, or the 'Rorikstead Wagons and Town Overhaul' .esp and .bsa files if you are using them.
Known Issues
Let me know if you find any.
If you are seeing a big tear in the ground in front of the workshop, just move this mod much lower in you load order. Sometime mods like "Carriage Stops of Skyrim" changes the same area and then you need my mod to overwrite any of those changes made.
It seems the merchant still does not have the right voice type, causing her to have silent sentences at times. This will be fixed with the next update.
Notes
Always save and backup your save files before trying out new mods!
I didn't add any scipts, so the file should be safe. I did clean the file with Tes5Edit. I did make adjustments to the terrain and navmesh, but I did not change the vanilla navmesh, I just moved it out of the way, and handmade my own new navmesh for affected areas.
Most of the newly added NPC's are essential, so they won't die. That's just the way I like to do it.
Change Log
1.1 - Added a new farm
- Added a blacksmith
- Added Lokir's House
- Added some smaller detail to the town
1.0 Initial release
Legal / Licence / Permission
If you want to change my mod, or add anything to it, ask me 1st. Remember: credit must be given where it is due.
This mod may never be sold for any money.
This mod may not be uploaded anywhere else without my approval.
Credits
Bethesda for this awesome game
DarkFox127 for some really good tutorial videos
Gopher for the tutorial on cleaning a mod using Tes5Edit.
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