主站 / 小组 / 上古卷轴5:天际 / 上古卷轴5:重置版MOD Genesis Unleashed Leveled - Dungeon Spawns and Encounters

上古卷轴5:重置版MOD Genesis Unleashed Leveled - Dungeon Spawns and Encounters

上古卷轴5:重置版MOD Genesis Unleashed Leveled  -  Dungeon Spawns and Encounters

发布用户:bity_1695129908发布类型:转载

原创作者:SOT Team所在平台:互联网

发布日期:2023-07-24 14:28:57更新日期:2024-03-25 11:52:56

是否开源:否是否免费:是

审核人员:系统怪(违规侵权资源,点击直接联系可快速删除!)

模组标签:NPC美化运行环境:上古卷轴5:重置版

浏览次数:0

快捷访问:点击下载

MOD介绍:

一开始,空虚。 。 。从一个人的不服从中,从这个空虚出来了。

他的邪恶以背叛和谎言的形式发生,他的行为会在我们应许之地上散布一个黑暗的诅咒。

********* LEVELED **********

 

我们的时间之沙的独立附加模块:Ultimate Deadly Encounters mod。

---如果您尚未这样做,请访问我们的Acclaimed Mods清单---

    

      

摘要:

它是什么?我们的主mod(意味着我们的主要mod不是必需的)的独立附加功能取代了对mod的需求,例如Populated系列mod(地下城,地穴和洞穴)。我们的方法独特之处在于,我们创造了一个巧妙的产卵系统,可以动态地“注入”整个地牢中的NPC。这些NPC及其位置都经过智能选择,以确保每次玩地牢时都能进行独特的冒险。 (例如,将扫描宝箱,如果找到,可以放置一个独特的监护人NPC来保护它。)

该模型非常轻巧,可以在飞行中提供人口密集的地下城;这个“Genesis的Unleashed版本适用于所有DLC内容和所有修改过的地下城。

历史:

对于那些需要了解的人:这个功能在某一时刻被包含在完整的Sands of Time(SoT)mod中,但是由于受欢迎的需求,我们为Genesis创建了一个单独的独立模块,并为其提供了自己的mod。在这样做之后,我们几乎立即点击了hotfiles(这太棒了!)。然后,mod获得了大量关注,从而产生了更多反馈,并提供了有关如何扩展和增强此功能的更多建议。最终,Genesis mod比内置于SoT的Genesis系统更先进。为简单起见,我们决定将此功能与我们的主要模块完全分开,这将使我们更容易升级,并创建所需的各种补丁(对于Monster Mod和SIC),而无需进行双重工作。我们觉得这对我们和您来说都会更好/更容易。因此,我们希望对所有帮助我们将这个独立功能变成一个完整的,非常暗的mod的人说“谢谢”。

     至于Genesis Unleashed是如何产生的:最初的Genesis很受欢迎,并且仍在所有平台上运行。 SE版本在这里。

让我们称之为1.0版本。为了工作,它使用每个地牢的单个骷髅来运行单个脚本,用敌人和战利品填充地牢。

这需要繁琐的补丁,以使其适用于来自mods或DLC尺寸项目(如Beyond Bruma)的新地下城 - 太多的工作。为了解决这个问题,Genesis 2.0诞生了!

特征:

即使尚未创建Genesis的补丁,也可以使用任何mod或DLC自动填充任何具有适当位置的敌方NPC的新地牢。

使用地牢类型来确定要生成的敌人。 SPAWNS将被激活

超越Bruma兼容。这就是我们制作这个的原因 - 如果你习惯了SOT地下城,Bruma Dungeons地区的公园/蛋糕/太容易走了。这将解决这个问题。

不需要DLC

新的切换添加到菜单簿以决定是否自动填充新的地下城。

安装:

步骤1)备份您的保存游戏,以防您以后要卸载mod。

步骤2)使用您首选的mod管理器下载并安装。

步骤3)确保ESP处于活动状态(勾选)

第4步)享受!

卸载:(但为什么?)

步骤1)停用(取消)ESP

步骤2)使用您首选的mod管理器删除

步骤3)通过flexcreator使用Savegrame Script Scalpel删除游戏中的任何孤立脚本

要么

步骤3  - 备用)在安装过程中使用步骤1中先前保存的备份重新加载并重新启动游戏

步骤4)继续在天际中使用懦弱的敌人号码

兼容性:

该mod与一切兼容。此外,对于已经玩过SoT的用户来说,这将进一步增强你的地下城游戏体验!

(两者很好地协同工作。)mod与其他mods完全兼容,这些mods会遇到诸如ASIS(只是确保你的PC可以处理额外负载)以及添加额外宝藏的mods,例如Dynamic Loot。

谢谢

___________

由GhostAgent创建的徽标

————————————————————————————————————————————————————————

In the beginning, there was emptiness. . . and from this void came forth vile, from the disobedience of a single man.

His wickedness took place in the form of betray and lies, and his actions would spread a dark curse over our promised land.

                         *********LEVELED**********

 

A standalone add-on module for our Sands of Time: Ultimate Deadly Encounters mod.

---If you haven't done so yet, please visit our Acclaimed Mods list---

    

      

SUMMARY: 

What is It? A standalone add-on feature for our main mod (meaning our main mod is not necessary) that replaces the need for mods such as the Populated series of mods (dungeons, crypts, and caves). Our approach is unique in that rather than just "drop" in NPCs, we created an ingenious spawning system that will dynamically "inject" NPCs throughout a dungeon. These NPCs as well as their locations, are intelligently chosen so as to ensure a unique adventure each time you play through the dungeon. (For example, treasure chests will be scanned for, and if found, a unique guardian NPC may be placed to protect it.)

The mod is extremely lightweight and provides populated dungeons on the fly; this "Unleashed version of Genesis works with ALL DLC content and ALL modded dungeons as well. 

HISTORY:

For those that care to know: this feature at one point was included within the full Sands of Time (SoT) mod, but due to popular demand, we created a separate standalone module just for Genesis and gave it a mod of its own. After doing so, we hit the hotfiles almost instantly (which was awesome!). The mod then received plenty of attention which lead to more feedback coming in and more suggestions on how to expand and enhance this feature. Ultimately, the Genesis mod became more advanced than the Genesis system that was built into SoT. For simplicity sake, we have decided to divorce this feature from our main mod entirely which will allow us to upgrade it easier and also to create the various patches requested (for Monster Mod and SIC) without the need to do double work. We felt that this will be better / easier for us as well as you. So, we wish to say "thank you", to everyone that has helped us make this standalone feature into a full, and wonderfully dark mod all on its own.

     As for how Genesis Unleashed came about: The original Genesis was well received and is still up and running on all platforms. SE version is here. 

Lets call that version 1.0 . To work , it used a single skull per dungeon to run the single script that populated the dungeon with hostiles and loot. 

This required cumbersome patches to make it work with new dungeons from mods or DLC size projects like Beyond Bruma--way too much work. To solve this, Genesis 2.0 was born!

FEATURES:

Automatically populate any new dungeon with appropriate location based enemy NPCs from any mod or DLC, even if a patch for Genesis has not been created.

Uses dungeon type to determine enemies to spawn. SPAWNS WILL BE LEVELED

Beyond Bruma compatible. Its the reason we made this--Bruma dungeons area walk in the park / cake/ too easy if you are used to SOT dungeons. This will fix that.

No DLCs required

New toggle added to menu book to decide if new dungeons are auto populated or not.

INSTALLATION:

Step 1) Backup your save game in case you wish to uninstall the mod at a later time.

Step 2) Download and install with your preferred mod manager.

Step 3) Ensure the ESP is active (ticked)

Step 4) Enjoy! 

UNINSTALLATION: (But why?)

Step 1) Deactivate (untick) the ESP 

Step 2) Remove with your preferred mod manager

Step 3) Use Savegrame Script Scalpel by flexcreator to remove any orphaned scripts in your game

OR

Step 3 - Alternate) Reload and restart game using the previously saved backup from Step 1 during installation

Step 4) Continue on in Skyrim with wimpy enemy numbers

COMPATIBILITY: 

The mod is compatible with everything. Further, for users already playing with SoT, this will enhance your dungeon play-throughs even more! 

(Both work together nicely.) The mod is fully compatible with other mods that add in encounters such as ASIS (just make sure your PC can handle the extra load) and mods that add extra treasure such as Dynamic Loot.

THANK YOU

___________

Logo created by GhostAgent

下载列表

点击进入下载列表

回复区

昵称:

邮箱:

内容:

查看更多回复...