New Elgante, v0.8 Anniversary Edition多人游戏修改
[size = 7] 新的 Elgante [/ size]
这是对于Mount和Blade:Warband的singelplayer和多人游戏修改。它涵盖了殖民者与部落的中心主题,部落从阿兹特克人,新石器时代的部落和comanches / apaches中获取灵感。它位于一个名为New Elgante的岛上的虚拟土地上,被七个派系占据。该mod旨在将原生世界转换为这种新环境。更多信息可以在这个条目旁边的“Taleworlds Thread”链接找到
特点:
- 一个新的世界地图 - 我计划用更多的岛屿扩展这个--7个
新派系:
Elgante帝国
部落的蛇
Karkans
The Rebels
The Lundmen
The Arlen邦臣
Arlen Tribe
-250+新项目
- 新角色创作选项完整的背景,技能和装备
- 新场景 - 大量新场景,包括单人和多人游戏。
- 新的启动任务 - 现在只是一个重新的皮肤,但我希望能让它成为一个完整的故事情节。
-Eleven new Companions - 有背景故事!
-Firearms - 似乎每个mod都有这些,享受。
- 新的横幅 - 感谢Mark Quinn
- 新的雇佣兵 - 我计划增加更多 -
几乎完全改变的UI
- 很多新的音乐:
感谢Jon Sayles他非常伟大的文艺复兴音乐并且rejenorst-
新的动画:感谢papa lazarou
- 全新的多人游戏场景还有更多来 - 查看“地图”进一步查看列表
更多金属声音Mod:
感谢checkmaty
-Camp
Entrenchment - 可构建的前哨 - 纹理
有重做:新的天空盒和改进的建筑由sendmesmile,真正的水由cptjoker,新的草最初由painbringer但我已经编辑了很多并扩大视野由openshaw
-Factional商人/ Factionised项目 -
Garrison-able村庄 - 能够
创建自己的附庸标题
- 新技能:觅食 - 感谢jrider
-NPC的互动 - 我的目标是让新的NPC让小酒馆和城镇的访问更加有趣,目前这只是部分完成。但享受。
- 完全新的场景道具 - 构成新的场景,增加了移民 -
从所有派别的
本地人重做的树木 - 能够杀死囚犯和其他囚犯选项
[规则]
计划特征:
蛇部落的部落盔甲,如果有人知道一些可能适合我想知道的事情。
可能蹲伏可以实施
Sea Travel
Change锦标赛参与者 - 这已经在一定程度上完成但是它存在一些问题
实施外交 - 允许授权,但我在实施方面遇到了麻烦。我不是一个伟大的脚本编写者:|
故事情节
炮兵(也许仅适用于多人游戏)
After Death Cam
Factionise项目
招募
基本上我可以使用任何领域的帮助,如果你不知道任何事情,我甚至会教你一些关于modding的事情,虽然我不能教你编码。
尽管我知道编码人员不会在树上长大,但编码人员会非常感激。如果您愿意帮助我或者在这里发帖,越多越好!:wink:
这是一个beta测试
请记住,这是一个beta测试,这是我的第一个mod。您可以通过提供有关当前功能的反馈,未来的想法以及提供有关当前组成mod的建议来帮助解决这个问题。
但仅仅因为它是一个beta测试并不意味着它很小,成品将会非常大,所以它开始显示它。该mod大约完成了70%。
[size=7]New Elgante[/size]
This is a singelplayer and multiplayer modification for Mount and Blade:Warband. It covers a central theme of colonists versus tribes, with tribes taking inspiration from anything from aztecs, neolithic tribes and comanches/apaches. It is based in a fictitious land on an Island called New Elgante which is occupied by seven factions. The mod aims to convert the native world to this new setting. More info can be found on the "Taleworlds Thread" link next to this entry
Features:
-A New World Map - I plan to expand this with more islands
-7 new factions:
Elgante Empire
Tribe of Snakes
The Karkans
The Rebels
The Lundmen
The Arlen Barony
The Arlen Tribe
-250+ new items
-New Character Creation Options Complete with background, skills and equipment
-New Scenes - Plenty of new scenes, both singleplayer and multiplayer.
-New Startup Quest - It is just a re-skin for now but I hope to make it lead to a full storyline.
-Eleven new Companions - With background stories!
-Firearms - it seems every mod has these, enjoy.
-New banners - thanks to Mark Quinn
-New Mercenaries - I plan to add more
-Almost completely changed UI
-Lots of new Music:
Thanks to Jon Sayles for his really great renaissance music and rejenorst
-New animations:thanks to papa lazarou
-Ten completely new multiplayer scenes with more to come - check "Maps" further down to see a list
More Metal Sounds Mod:
thanks to checkmaty
-Camp Entrenchment
-Construct-able Outposts
-Textures have been redone: new skyboxes and improved buildings by sendmesmile, real water by cptjoker, new grass originally by painbringer but I have edited it alot and expanded horizons by openshaw
-Factional Merchants/Factionised Items
-Garrison-able Villages
-Ability to create your own vassal titles
-New Skill: Foraging - thanks to jrider
-NPC interactivity - I aim to make tavern and town visits more interesting with new NPC's, currently this is only partially done. But enjoy.
-Completely new scene props - that make up the new scenes, adds to the immiersion
-Troop trees redone from native for all factions
-Ability to kill prisoners and other prisoner options
[rule]
Planned Features:
Tribal armour for the snake tribe, if anybody knows of something that may suit I would love to know.
Possibly crouching could be implemented
Sea Travel
Change tournament participants - this has been done to an extent but there are some problems with it
Implement Diplomacy - Permission is granted, but I am having trouble implementing. I am not a great scripter :|
Storyline
Artillery (Maybe just for multiplayer)
After Death Cam
Factionise Items
Recruiting
Basically I can use help from any field, I will even teach you something about modding if you don't know anything though I cannot teach you coding.
A Coder would be greatly appreciated though I know that coders don't grow off trees. Just PM me or post here if you would like to help, the more the merrier! :wink:
This is a beta test
Keep in mind that this is a beta test and it is my first mod. You can help out with the mod by providing feedback on current features, ideas for future ones and offering suggestions about the current make up of the mod.
But just because it is a beta test does not mean that it is small, the finished product will be quite large so at the moment it beginning to show that. The mod is roughly 70% done.
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