Full Invasion 完全入侵
完全入侵v1.0
www#filefront#com/17319924/Full-Invasion.rar/
多人游戏模式,将玩家放在一个团队中,另一个团队中有很多机器人。
特点: - 入侵
游戏模式 -
多个入侵者阵营:
农民
僵尸
土豆投掷半腐朽的僵尸农民与小丑面具
Seeekrit
野蛮人 -
死亡后卫派系:
帝国(14-15世纪)
中士:长矛,戟,Pollaxe,大剑,部分板甲(fe plate of plates)。优点:可以从一系列优秀的盔甲中支持步兵。缺点:没有近战武器,没有盾牌。
步兵:剑,军锤,匕首,加热器护盾,重型链甲护甲。优点:可以很好地保持一条线,良好的盔甲。缺点:缓慢移动,低伤害武器,短程武器。
民兵:Arquebus,Heavy Crossbow,Arbalest,Dagger,Aketon / Gambeson风格的盔甲。Proes:远程武器,快速移动。缺点:近战,弱甲,弱火速度弱。
王国(12-13世纪)
步兵:单手斧,剑,锤,长矛,重型风筝护盾,轻型链甲护甲。优点:可以保持一条线,快速移动,体面的盔甲。缺点:短程武器,伤害低。
卫兵:弩,Goedendag,野猪矛,匕首,风筝护盾,长袍/填充布甲。优点:多才多艺。缺点:弱装甲,近战相当弱。
长弓兵:长弓,匕首,外套/填充布甲。优点:远程武器,高伤害导弹。缺点:近战,弱甲,弱火速度弱。
挪威人
Huscarl:长斧,单手斧,Huscarl's Round Shield。轻型链甲护甲。优点:高伤害,适当的盔甲,良好的盾牌。缺点:攻击速度慢,移动缓慢。
剑士:剑,圆盾,长矛,标枪,长袍/皮甲。优点:快速,多功能。缺点:有限的弹药,平庸的盔甲。
弓箭手:短弓,剑,长袍/皮甲。优点:火速高。缺点:没有盾牌,平庸的盔甲。
殖民者(18世纪)
火枪手:火枪与刺刀,皮革外套盔甲。优点:远程/近战混合武器。缺点:没有盾牌。
守卫:中型装甲和近战能力。没有盾牌。
马其顿人
Phalangite:Sarissa,Xiphos / Kopis,Linothorax盔甲。优点:远程近战,群体非常强大。缺点:没有盾牌,Sarissa只在一个小组中工作。
佩尔塔斯特:标枪和轻甲。
希腊人(绝对不会在下一个版本中发布)
Hoplite:Doru,Xiphos / Kopis,Hoplite Round Shield,Muscle cuirass armor。优点:强大的推力,强大的群体。缺点:低伤害短剑,缓慢移动。
斯林格或鲍曼:也许吧。
致谢:
一些模特/ reskins的Fredelios。
Checkmaty - 更多金属声音mod的
Picklestink Narf - Transitonional Armor Pack
Aeon - Hi-Hair
Captain slutlust - 箭头篮,弹药袋'n在场景上工作
Freddex - 场景
熊 - 场景
浩劫 - 重新装饰本土弓
特别感谢所有为亨特模式做出贡献并允许我使用他们作品的人:Ursca,Weren,Gutekfiutek,Dain,Highelf,Faradon。
同样非常感谢IRC,IG,22nd和DR战队的测试,托管alpha和反馈。
Full Invasion v1.0
www#filefront#com/17319924/Full-Invasion.rar/
Multiplayer mod that puts players on one team and a shitload of bots, that come in waves, on the other team.
Features:
-Invasion gamemode
-Multiple invader factions:
Farmers
Zombies
Potato-throwing Half-decayed Zombie Farmers with clown masks
Seeekrit
Barbarians
-Varied defender factions:
The Empire (14-15th century)
Sergeant: Long pike, Halberd, Pollaxe, Great Sword, Partial Plate armor (f.e. coat of plates). Pros: Can support Infantry from a range, excellent armor. Cons: No close combat weapons, no shield.
Infantry: Sword, Military Hammer, Dagger, Heater Shield, Heavy Chainmail armor. Pros: Can hold a line very well, good armor. Cons: Slow moving, low damage weapons, short-range weapons.
Militia: Arquebus, Heavy Crossbow, Arbalest, Dagger, Aketon/Gambeson style armor. Proes: Long-range weapons, fast moving. Cons: Weak in melee, weak armor, slow rate of fire.
The Kingdom (12-13th century)
Footman: One-handed Axe, Sword, Mace, Spear, Heavy Kite Shield, Light Chainmail armor. Pros: Can hold a line, fast moving, decent armor. Cons: Short-range weapons, low damage.
Guardsman: Crossbow, Goedendag, Boar Spear, Dagger, Kite Shield, Tunic/Padded cloth armor. Pros: Versatile. Cons: Weak armor, rather weak in melee.
Longbowman: Long bow, Dagger, Tunic/Padded cloth armor. Pros: Long-range weapons, high damage missiles. Cons: Weak in melee, weak armor, slow rate of fire.
The Norse
Huscarl: Long axe, One-handed axe, Huscarl's Round Shield. Light Chainmail armor. Pros: High damage, decent armor, good shield. Cons: Slow rate of attack, slow moving.
Swordsman: Sword, Round shield, Spear, Javelins, Tunic/Leather armor. Pros: Fast, versatile. Cons: Limited ammo, mediocre armor.
Archer: Short bow, Sword, Tunic/Leather armor. Pros: High rate of fire. Cons: No shield, mediocre armor.
The Colonists (18th century)
Musketeer: Musket with bayonet, Leather coat armor. Pros: Ranged/Melee hybrid weapon. Cons: No shield.
Guard: Medium armor and melee capabilities. No shield.
The Macedonians
Phalangite: Sarissa, Xiphos/Kopis, Linothorax armor. Pros: Long-range melee, very strong in groups. Cons: No shield, Sarissa works only in a group.
Peltast: With javelins and light armor.
The Greeks (MOST PROBABLY NOT IN NEXT RELEASE)
Hoplite: Doru, Xiphos/Kopis, Hoplite Round Shield, Muscle cuirass armor. Pros: Strong thrust, strong in groups. Cons: Low damage short-sword, slow moving.
Slinger or bowman: maybe.
Credits:
Fredelios for some models/reskins.
Checkmaty - More Metal Sound mod
Narf of Picklestink - Transitonional Armour Pack
Aeon - Hi-Hair
Captain slutlust - Arrow basket, ammo pouch 'n working on a scene
Freddex - Scenes
Bear - Scene
Havoc - For retexturing the Native bows
Special thanks to everyone who contributed to the Hunt mod and allowed me to use their work: Ursca, Weren, Gutekfiutek, Dain, Highelf, Faradon.
Also a large thanks to the IRC, IG, 22nd and DR clan for their testing, hosting alpha's and feedback an.
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