Hardcore Warband 铁杆战队
所有武器的统计数据都发生了变化,所有装甲都更加昂贵。基本上,游戏现在是现实的。我需要测试人员,所以请在这里PM我或在Steam上添加我,我的用户名是leTapir。
MULTIPLAYER ONLY MOD
更多细节:
- 射箭:
就像IRL一样,弓箭现在可以在一次半射击中杀死。问题是,现在更难以瞄准,就像IRL一样。这意味着一个弓箭手不仅可以狙击每个人。例如,战弓可以一次击杀,但很难降落,所以你必须作为一个团队下雨。
弩也更强大,更昂贵。例如,你不能负担得起重金属弩。甚至不要考虑围攻。
- 步兵:
所有武器造成的伤害增加。如果你瞄准好并且敌人不穿盔甲,大多数剑和斧头都可以一枪杀死。这意味着您需要更多技能。这也意味着战斗节奏更快。并且,那些笨拙的2小时垃圾邮件发送者不会对一个挥舞弯刀或短剑的家伙做蠢事。
盾牌现在是一种特权,而不是一种权利,它们更昂贵,容易破碎而且不再是科幻盾牌(力场......)。你可以将盾牌射到那个男人的头上,或者射到男人的腿下。现在,Shielders需要一些技能来阻止,这不仅仅是“右击并观看”。
精英盔甲现在花费6k。(之前大概是3k)。
- 骑兵:
马更快,更昂贵。因为你不能只是要求你的指挥官一匹马并得到你想要的一切。你的军队没有携带那么多马,所以要好好利用它们。装甲马真的很贵。
修复:
- 我发现Nord Archer机器人被制服了,解决方案可能是减少长弓动力并使两把手斧价格昂贵。
固定(仍需要测试)
- 有人发布了一个链接到一个很棒的网页,显示了盔甲,武器,马的价格......他们能找到的一切。现在皮甲非常便宜而且邮件盔甲很贵。出于这个原因,托管这个的服务器应该将钱设置设置为10%(例如,精英剑现在需要350,邮件1200,皮甲80等等)。马现在值得一个SHITLOAD。战马的价值是骑士全副盔甲的5倍!我会以这样的方式制作它,它仍然可以负担得起但价格昂贵。
我读到某个地方,长弓的射程大约是400码,这就是它现在可以射击的距离(或多或少)。
更新:
1.0 - 2/09/2010:诺德和斯瓦迪亚的武器价格和统计数据重新制作。扩展到其他派系。
Poleaxes现在变慢了,因为IRL你很容易疲惫摆动一个2公斤的武器。两把剑也是如此,它们在实际战斗中并没有真正使用,而是在仪式上更多。
1.01 - 3/09/2010:所有派系的价格都发生了变化(统计数据也有所改变)。实施了纹章邮件,我把它作为装甲非常便宜和过时,它是战略战斗中指挥官的保留。攻城弩现在是一个Arbalest,速度较慢但很强大。
我也改变了射箭的方式。弓现在可以提供基础切割伤害,这使得你必须射击3个螺栓才能杀死敌人。因为这不太现实,我让箭头也提供了刺穿奖金。这样一些盔甲可能会抵抗一些箭头(链子比我们想象的更具抵抗力),但仍会造成伤害。
添加了SendMeSmile的图形包,这是他的主题:)。
1.02 - 3/09/2010:更改了文件扩展名,因为.rar更常见并修复了几个价格。
All weapons' stats changed, all armor lots more expensive. Basically, the game is now realistic. I need testers, so PM me here or add me on Steam, my username is leTapir.
MULTIPLAYER ONLY MOD
More in detail:
- Archery:
Bows can now kill in one and a half shot, just like IRL. The thing is, it's now harder to aim, just like IRL. This means one archer can't just sniper everyone. For example, the war bow can kill in one shot, but it's hard to land it, so you have to rain arrows as a team.
Crossbows are also more powerfull, and expensive. For instance, you can't afford a heavy crossbow with starting money. Don't even think about a siege one.
- Infantry:
All weapons deal increased damage. Most swords and axes can kill in one shot if you aim well and ennemy doesn't wear armor. This means you need more skill. It also means battles are more fast paced. And, those dumbass 2h spammers won't do shit against a guy wielding a scimitar or a short sword.
Shields are now a privilege rather than a right, they're more expensive, break easily and aren't sci-fi shields anymore (forcefield...). You can shoot over the shield to the guy's head, or under to the guy's legs. Now shielders need some skill to block, it's not just "right-click and watch".
Elite armor costs 6k now. (it was around 3k before).
- Cavalry:
Horses are faster, and more expensive. Cuz you can't just request your commander a horse and get all you want. Your army acn't carry that many horses, so make good use of them. Armored horses are reaally expensive.
Fixes:
- I have found Nord Archer bots to be overpowered, solution might be in reducing the longbow power and making two hand axe expensive.
FIXED (still needs testing)
- Someone posted a link to an awesome webpage showing price of armors, weapons, horses... everything they could find. Now leather armor is very cheap and mail armor expensive. For this reason servers hosting this should have money settings set to 10% (for example, an elite sword now costs 350, mail 1200, leather armor 80, etc...). Horses are now worth A SHITLOAD. A war horse costed more than 5 times a knight's full armor! I'll make this in such a way that it's still affordable but expensive.
I read somewhere that a longbow's range was about 400 yards, that's how far it can shoot now (more or less).
Updates:
1.0 - 2/09/2010 : Nords and Swadians' weapon prices and stats remade. Extending to other factions.
Poleaxes are now slower, because IRL you would easily get tired swinging a 2kg weapon around. So are Two Handed swords, which weren't really used in actual battles, but more in ceremonies.
1.01 - 3/09/2010 : All factions' prices changed (stats too, slightly). Heraldic mail implemented, i made it very cheap and obsolete as an armor, it's reserved for commanders in strategic battles. Siege crossbow is now an Arbalest, slower but powerfull.
I also changed the way archery goes. Bows now deliver a base cut damage, which makes you have to shoot 3 bolts to kill an ennemy. Because this wasn't realistic, i made arrows deliver also a pierce bonus. This is so that some armors may resist against a few arrows (chainmail was more resistant than what we might think) but still deliver damage.
SendMeSmile's graphical pack has been added, here's his thread :).
1.02 - 3/09/2010: Changed the file extension because .rar is more common and fixed a couple prices.
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