The Eagle and The Radiant Cross for Warband 1500年
故事
这一年是1500年。对卡拉迪亚的战争陷入了僵局。狮子王座无法占领维也纳,尽管他们的皇帝不断变得疯狂,但斯瓦迪亚人已经停止了他们的进步。法院医生已经失去了对西吉斯蒙德恢复的所有希望,他声称他现在正在追随上帝的声音。然而,不管怎样,帝国能够抵挡一波又一波的准将,这要归功于它的强化城市。
Haelmar联盟一直在控制双重君主制的东部残骸,重建被破坏的城镇和建立殖民地,希望增加荒地的商业,希望在这方面削弱劳里亚。
大公国接受了Nirdamese难民,只是以他们为借口向Tsardom发动战争。
劳里亚仍然与皇家国家进行了一场看似永无止境的血腥战争,无论是在海上陆地还是偶尔在卡拉迪亚北部和贝里米亚东部发动的联盟攻击。
Ormelis的数量和力量都在增长,而且随着最近的Khergit挫折,他们的入侵似乎不太可能。然而,如果他愿意扩大自己的权力,那么Padisha将面临艰难的选择:无论是向西还是面对狮子王座的令人难以置信的威力,向东,面对崛起的公国,或者向南,在可能持续数十年的战争中面对汗,停战在那方面是不可能的。
在南方深处,神圣的萨尔迪安变得不耐烦了。北方的局势已从一个简单的小规模改造发展到进入Obello海域,再到一场明显的全面战争,这种战争震撼了对Filaharn最终胜利的信念。他开始怀疑Mondo的能力,所以他从现在安全的东部战线回忆起第三个Deva并将她带到北方。Mondo对她的憎恨是教皇所熟知的,所以他认为这是一个明确的迹象,表明他必须取得胜利,否则他的头会滚动。但萨尔迪安并没有止步于此。Captured State和Ormeli工程师向教皇承诺建造一种强大的武器,一种如此强大的大炮,它能够从Lerna的高山轰炸维也纳和Nibelheim。
1500年初,“极光炮”的建造始于冈瑟 - 皮埃蒙特省。一个时代即将结束。
Warband 1.134推荐。港口最终到来。
特征
所有派系,部队和特征都是从我们都喜欢的原始部队移植而来,在某些情况下进行微调并包含Warband物品
格式(可配置键:J跟随你,K跟随标准支持者,U取消)
骑行的标准承载者和王国英雄在下马时成为阵型的一部分
锦标赛项目发生了变化:Crossbow现在是Blunderbuss,jousters得到了maces。
每个城镇在比赛中获得其派系的盔甲/头盔,大多是颜色协调(现在由Heraldrics)
比赛战斗机的随从随着地区/城镇/派系部队和其他英雄的扩大而扩大
特定于派系的设备现在只能在自己的城镇中使用
匪徒和逃兵现在根据他们的地区感染村庄
乡村维护者依靠派系和改进(并影响袭击率) - 此外,图标将会正确改变
失败的战斗将导致你失去更多的物品 - 但是你可以在获胜后自由地掠夺
你现在可以通过按X切换到近战来用枪来打人
如果你拥有一个被击败的派系镇,你可以招募派系城镇军队作为雇佣军
您还可以在小酒馆招募派系志愿者
当你宣誓效忠并收到保镖以外的物品时,你现在将作为王国的同伴来处理
标准承载者现在可以提高士气并降低升级成本
许多巡逻命令选项
如果你拥有一个被击败的派系镇,你可以招募派系城镇军队作为雇佣军
新的改变用途的强盗巢穴和相应的对话/场景
来自Hatonastick,CryptoCactus,xenoargh,rubik,Caba`drin等人的Lancer武器装备。
获救的囚犯和被击溃的部队将加强友好中心
自定义战斗包括3层,新老英雄,10个派系和MP战斗+ SP围攻地图
您可以在以后的冒险中遇到初创商家并购买剩余物品
训练场提供定制部队和其他功能
与任何类型的武器决斗领主
来自商家的物品修补和定制部队装备
向领主请求定制部队的剩余设备
根据现有的改进,新的村庄经济菜单和驻军
领主可以升级现有的设备修改器
保持你在战斗后拾起的武器和盾牌
雇佣保镖跟随你到处(实验)
执行敌军增加士气
通过右键单击来管理您的中心
NPC领主将升级设备并管理他们的中心
大篷车,巡逻队和领主的派系特定地图图标
多人游戏列表
神圣的斯瓦迪亚帝国
Swadian神枪手
Swadian Landsknecht
斯瓦迪亚黛安
Vaegirs的Tsardom
Vaegir Strelets
Vaegir卫队
Vaegir骑士
Ormeli帝国
Ormeli Janissary
Ormeli Akinji
Ormeli Sipahi
Ormeli Voynik(AI)
劳里亚王国
Laurian Arquebusier
劳里安步兵
劳里安乡绅
劳里安征服者(AI)
狮子王座
Ellisian Pedes
低地退伍军人
Kara-Khitan Archer
冈瑟 - 皮埃蒙特
Mylesian Horseman
Ptian骑兵
辐射十字架的Thureophoros / Brigadier / Crusaders(AI)
帝国大厦
Kaiserlicher步兵
Kaiserlicher枪手
Kaiserlicher龙骑士
Haelmar联盟
诺德兰守夜人
Berthe Jaegar
Schwarzen Cuirassier
联盟步兵/火枪手/ Hackapell(AI)
大公国
Ducal Scyther
Ducal Haiduk
Ducal Hussar
The Story
The year is 1500. The war over Calradia has come to a stalemate. The Lion Throne has been unable to capture Vienna, the Swadians have halted their advanced, despite their Emperor's ever growing madness. The Court physicians have lost all hope of recovery for Sigismund, he claims that he is now following the voice of God. Yet somehow the Empire is able to withstand wave after wave of Brigadiers, thanks to it's heavily fortified cities.
The Haelmar Union have been impossing control over the eastern leftovers of the Dual Monarchy, rebuilding ruined towns and establishing colonies with the hope of increasing commerce in the wasteland, with the hopes of weakening Lauria on this front.
The Grand Duchy have embraced the Nirdamese refugees, only to use them as an excuse to wage war on the Tsardom.
Lauria is still engaged on a seemingly never-ending bloody warfare with the Imperial State, both at land at sea, with the occasional attack of the Union at northern Calradia and eastern Bermia.
The Ormelis are growing in numbers and power and with the recent Khergit setbacks, an invasion from them seems unlikely. Yet the Padisha faces difficult choices if he wishes to expand his power: either west and face the incredible might of the Lion Throne, east and face the rising Duchy, or south and face the Khan in an war that could last decades, for a truce in that front is impossible.
Deep into the south the divine Saldian grows impatient. The situation in the north has grown from a simple small-scale engament to gain access to the Obello sea to a clear total war that shakes the very belief on Filaharn's ultimate victory. He has started to doubt Mondo's capabilities and so he recalls the Third Deva from the now secure eastern front and dispaches her to the north. Mondo's hate for her is well known to the Pope, so he sees this as a clear sign that he must be victorious, or his head will roll. But Saldian doesn't stop there. Captured State and Ormeli engineers have promised the Pope the construction of a formidable weapon, a cannon so big and powerful that it would be capable of bombarding Vienna and Nibelheim from the high hills of Lerna.
In early 1500 the construction of the "Aurora Cannon" begins on the province of Gunther-Piedmont. An era draws to its close.
Warband 1.134 recommended. Port coming eventually.
Features
All factions, troops, and features ported from the original we all love, with minor adjustments and inclusion of Warband items in certain cases
Formations (with configurable keys: J to follow you, K to follow Standard Bearers, U to cancel)
Mounted Standard Bearers and kingdom heroes become part of formation when dismounted
Tournament items changed: Crossbow is now Blunderbuss, jousters get maces.
Each town gets its faction's armor/helmet in tournaments, mostly color-coordinated (now by Heraldrics)
Tournament fighter retinue expanded with regional/town/faction troops and other heroes
Faction-specific equipment now only available in its own towns
Bandits and deserters now infest villages according to their region
Village defenders depend on faction and improvements (and affects rate of raiding) - in addition icons will change properly
Losing battles will cause you to lose more items - however you are able to loot freely after winning
You can now whack people with your gun by pressing X to switch to melee
You can recruit faction town troops as mercenaries if you own the town of a defeated faction
You can also recruit faction volunteers in taverns
You will now be addressed as a peer of the realm when you pledge allegiance and receive an item in addition to bodyguards
Standard Bearers now increase morale and decrease upgrade costs
Many patrol command options
You can recruit faction town troops as mercenaries if you own the town of a defeated faction
New repurposed bandit lairs and corresponding dialogs/scenes
Lancer weaponry switch from Hatonastick, CryptoCactus, xenoargh, rubik, Caba`drin et al.
Rescued prisoners and routed troops will reinforce friendly centers
Custom Battle includes 3 tiers, new and old heroes, 10 factions and MP battle + SP siege maps
You can meet startup merchants later in your adventures and buy surplus items
Custom troops and other features available from training grounds
Duel lords with any type of weapons
Item mending and custom troop equipment from merchants
Ask for surplus equipment for custom troops from lords
New village economic menus and garrison based on existing improvements
Lords can upgrade existing equipment modifiers
Keep weapons and shields you've picked up after battle
Hire bodyguards to follow you everywhere (experimental)
Execute enemy troops to increase morale
Manage your centers by right clicking on them
NPC lords will upgrade equipment and manage their centers
Faction-specific map icons for caravans, patrols, and lords
List of multiplayer classes
Holy Swadian Empire
Swadian Sharpshooter
Swadian Landsknecht
Swadian Demilance
Tsardom of Vaegirs
Vaegir Strelets
Vaegir Guard
Vaegir Horseman
Ormeli Empire
Ormeli Janissary
Ormeli Akinji
Ormeli Sipahi
Ormeli Voynik (AI)
Kingdom of Lauria
Laurian Arquebusier
Laurian Footman
Laurian Squire
Laurian Conquistador (AI)
Lion Throne
Ellisian Pedes
Lowland Veteran
Kara-Khitan Archer
Gunther-Piedmont
Mylesian Horseman
Ptian Cavalry
Thureophoros/Brigadier/Crusaders of the Radiant Cross(AI)
Imperial State
Kaiserlicher Infantry
Kaiserlicher Gunner
Kaiserlicher Dragoon
Haelmar Union
Nordland Watchman
Berthe Jaegar
Schwarzen Cuirassier
Union Infantry/Musketeer/Hackapell (AI)
Grand Duchy
Ducal Scyther
Ducal Haiduk
Ducal Hussar
昵称:
邮箱:
内容: