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骑马与砍杀MOD The Eagle and The Radiant Cross for Warband 1500年

骑马与砍杀MOD The Eagle and The Radiant Cross for Warband 1500年

发布用户:bity_1695129908发布类型:转载

原创作者:Somebody所在平台:互联网

发布日期:2023-08-13 10:14:34更新日期:2024-03-25 11:52:56

是否开源:否是否免费:是

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模组标签:功能性运行环境:骑马与砍杀

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MOD介绍:

The Eagle and The Radiant Cross for Warband 1500年

故事

这一年是1500年。对卡拉迪亚的战争陷入了僵局。狮子王座无法占领维也纳,尽管他们的皇帝不断变得疯狂,但斯瓦迪亚人已经停止了他们的进步。法院医生已经失去了对西吉斯蒙德恢复的所有希望,他声称他现在正在追随上帝的声音。然而,不管怎样,帝国能够抵挡一波又一波的准将,这要归功于它的强化城市。

Haelmar联盟一直在控制双重君主制的东部残骸,重建被破坏的城镇和建立殖民地,希望增加荒地的商业,希望在这方面削弱劳里亚。

大公国接受了Nirdamese难民,只是以他们为借口向Tsardom发动战争。

劳里亚仍然与皇家国家进行了一场看似永无止境的血腥战争,无论是在海上陆地还是偶尔在卡拉迪亚北部和贝里米亚东部发动的联盟攻击。

Ormelis的数量和力量都在增长,而且随着最近的Khergit挫折,他们的入侵似乎不太可能。然而,如果他愿意扩大自己的权力,那么Padisha将面临艰难的选择:无论是向西还是面对狮子王座的令人难以置信的威力,向东,面对崛起的公国,或者向南,在可能持续数十年的战争中面对汗,停战在那方面是不可能的。

在南方深处,神圣的萨尔迪安变得不耐烦了。北方的局势已从一个简单的小规模改造发展到进入Obello海域,再到一场明显的全面战争,这种战争震撼了对Filaharn最终胜利的信念。他开始怀疑Mondo的能力,所以他从现在安全的东部战线回忆起第三个Deva并将她带到北方。Mondo对她的憎恨是教皇所熟知的,所以他认为这是一个明确的迹象,表明他必须取得胜利,否则他的头会滚动。但萨尔迪安并没有止步于此。Captured State和Ormeli工程师向教皇承诺建造一种强大的武器,一种如此强大的大炮,它能够从Lerna的高山轰炸维也纳和Nibelheim。

1500年初,“极光炮”的建造始于冈瑟 - 皮埃蒙特省。一个时代即将结束。

Warband 1.134推荐。港口最终到来。

特征

所有派系,部队和特征都是从我们都喜欢的原始部队移植而来,在某些情况下进行微调并包含Warband物品

格式(可配置键:J跟随你,K跟随标准支持者,U取消)

骑行的标准承载者和王国英雄在下马时成为阵型的一部分

锦标赛项目发生了变化:Crossbow现在是Blunderbuss,jousters得到了maces。

每个城镇在比赛中获得其派系的盔甲/头盔,大多是颜色协调(现在由Heraldrics)

比赛战斗机的随从随着地区/城镇/派系部队和其他英雄的扩大而扩大

特定于派系的设备现在只能在自己的城镇中使用

匪徒和逃兵现在根据他们的地区感染村庄

乡村维护者依靠派系和改进(并影响袭击率) - 此外,图标将会正确改变

失败的战斗将导致你失去更多的物品 - 但是你可以在获胜后自由地掠夺

你现在可以通过按X切换到近战来用枪来打人

如果你拥有一个被击败的派系镇,你可以招募派系城镇军队作为雇佣军

您还可以在小酒馆招募派系志愿者

当你宣誓效忠并收到保镖以外的物品时,你现在将作为王国的同伴来处理

标准承载者现在可以提高士气并降低升级成本

许多巡逻命令选项

如果你拥有一个被击败的派系镇,你可以招募派系城镇军队作为雇佣军

新的改变用途的强盗巢穴和相应的对话/场景

来自Hatonastick,CryptoCactus,xenoargh,rubik,Caba`drin等人的Lancer武器装备。

获救的囚犯和被击溃的部队将加强友好中心

自定义战斗包括3层,新老英雄,10个派系和MP战斗+ SP围攻地图

您可以在以后的冒险中遇到初创商家并购买剩余物品

训练场提供定制部队和其他功能

与任何类型的武器决斗领主

来自商家的物品修补和定制部队装备

向领主请求定制部队的剩余设备

根据现有的改进,新的村庄经济菜单和驻军

领主可以升级现有的设备修改器

保持你在战斗后拾起的武器和盾牌

雇佣保镖跟随你到处(实验)

执行敌军增加士气

通过右键单击来管理您的中心

NPC领主将升级设备并管理他们的中心

大篷车,巡逻队和领主的派系特定地图图标

多人游戏列表

神圣的斯瓦迪亚帝国

Swadian神枪手

Swadian Landsknecht

斯瓦迪亚黛安

Vaegirs的Tsardom

Vaegir Strelets

Vaegir卫队

Vaegir骑士

Ormeli帝国

Ormeli Janissary

Ormeli Akinji

Ormeli Sipahi

Ormeli Voynik(AI)

劳里亚王国

Laurian Arquebusier

劳里安步兵

劳里安乡绅

劳里安征服者(AI)

狮子王座

Ellisian Pedes

低地退伍军人

Kara-Khitan Archer

冈瑟 - 皮埃蒙特

Mylesian Horseman

Ptian骑兵

辐射十字架的Thureophoros / Brigadier / Crusaders(AI)

帝国大厦

Kaiserlicher步兵

Kaiserlicher枪手

Kaiserlicher龙骑士

Haelmar联盟

诺德兰守夜人

Berthe Jaegar

Schwarzen Cuirassier

联盟步兵/火枪手/ Hackapell(AI)

大公国

Ducal Scyther

Ducal Haiduk

Ducal Hussar

The Story

The year is 1500. The war over Calradia has come to a stalemate. The Lion Throne has been unable to capture Vienna, the Swadians have halted their advanced, despite their Emperor's ever growing madness. The Court physicians have lost all hope of recovery for Sigismund, he claims that he is now following the voice of God. Yet somehow the Empire is able to withstand wave after wave of Brigadiers, thanks to it's heavily fortified cities.

The Haelmar Union have been impossing control over the eastern leftovers of the Dual Monarchy, rebuilding ruined towns and establishing colonies with the hope of increasing commerce in the wasteland, with the hopes of weakening Lauria on this front.

The Grand Duchy have embraced the Nirdamese refugees, only to use them as an excuse to wage war on the Tsardom.

Lauria is still engaged on a seemingly never-ending bloody warfare with the Imperial State, both at land at sea, with the occasional attack of the Union at northern Calradia and eastern Bermia.

The Ormelis are growing in numbers and power and with the recent Khergit setbacks, an invasion from them seems unlikely. Yet the Padisha faces difficult choices if he wishes to expand his power: either west and face the incredible might of the Lion Throne, east and face the rising Duchy, or south and face the Khan in an war that could last decades, for a truce in that front is impossible.

Deep into the south the divine Saldian grows impatient. The situation in the north has grown from a simple small-scale engament to gain access to the Obello sea to a clear total war that shakes the very belief on Filaharn's ultimate victory. He has started to doubt Mondo's capabilities and so he recalls the Third Deva from the now secure eastern front and dispaches her to the north. Mondo's hate for her is well known to the Pope, so he sees this as a clear sign that he must be victorious, or his head will roll. But Saldian doesn't stop there. Captured State and Ormeli engineers have promised the Pope the construction of a formidable weapon, a cannon so big and powerful that it would be capable of bombarding Vienna and Nibelheim from the high hills of Lerna.

In early 1500 the construction of the "Aurora Cannon" begins on the province of Gunther-Piedmont. An era draws to its close.

Warband 1.134 recommended. Port coming eventually.

Features

All factions, troops, and features ported from the original we all love, with minor adjustments and inclusion of Warband items in certain cases

Formations (with configurable keys: J to follow you, K to follow Standard Bearers, U to cancel)

Mounted Standard Bearers and kingdom heroes become part of formation when dismounted

Tournament items changed: Crossbow is now Blunderbuss, jousters get maces.

Each town gets its faction's armor/helmet in tournaments, mostly color-coordinated (now by Heraldrics)

Tournament fighter retinue expanded with regional/town/faction troops and other heroes

Faction-specific equipment now only available in its own towns

Bandits and deserters now infest villages according to their region

Village defenders depend on faction and improvements (and affects rate of raiding) - in addition icons will change properly

Losing battles will cause you to lose more items - however you are able to loot freely after winning

You can now whack people with your gun by pressing X to switch to melee

You can recruit faction town troops as mercenaries if you own the town of a defeated faction

You can also recruit faction volunteers in taverns

You will now be addressed as a peer of the realm when you pledge allegiance and receive an item in addition to bodyguards

Standard Bearers now increase morale and decrease upgrade costs

Many patrol command options

You can recruit faction town troops as mercenaries if you own the town of a defeated faction

New repurposed bandit lairs and corresponding dialogs/scenes

Lancer weaponry switch from Hatonastick, CryptoCactus, xenoargh, rubik, Caba`drin et al.

Rescued prisoners and routed troops will reinforce friendly centers

Custom Battle includes 3 tiers, new and old heroes, 10 factions and MP battle + SP siege maps

You can meet startup merchants later in your adventures and buy surplus items

Custom troops and other features available from training grounds

Duel lords with any type of weapons

Item mending and custom troop equipment from merchants

Ask for surplus equipment for custom troops from lords

New village economic menus and garrison based on existing improvements

Lords can upgrade existing equipment modifiers

Keep weapons and shields you've picked up after battle

Hire bodyguards to follow you everywhere (experimental)

Execute enemy troops to increase morale

Manage your centers by right clicking on them

NPC lords will upgrade equipment and manage their centers

Faction-specific map icons for caravans, patrols, and lords

List of multiplayer classes

Holy Swadian Empire

Swadian Sharpshooter

Swadian Landsknecht

Swadian Demilance

Tsardom of Vaegirs

Vaegir Strelets

Vaegir Guard

Vaegir Horseman

Ormeli Empire

Ormeli Janissary

Ormeli Akinji

Ormeli Sipahi

Ormeli Voynik (AI)

Kingdom of Lauria

Laurian Arquebusier

Laurian Footman

Laurian Squire

Laurian Conquistador (AI)

Lion Throne

Ellisian Pedes

Lowland Veteran

Kara-Khitan Archer

Gunther-Piedmont

Mylesian Horseman

Ptian Cavalry

Thureophoros/Brigadier/Crusaders of the Radiant Cross(AI)

Imperial State

Kaiserlicher Infantry

Kaiserlicher Gunner

Kaiserlicher Dragoon

Haelmar Union

Nordland Watchman

Berthe Jaegar

Schwarzen Cuirassier

Union Infantry/Musketeer/Hackapell (AI)

Grand Duchy

Ducal Scyther

Ducal Haiduk

Ducal Hussar

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