[Warband] Siege Mod 1.3 beta 多人游戏
这是一个多人游戏MOD
需要Warband 1.113
版本: Beta1.3(呜!:品脱:)
这是什么:
如果你像我一样厌倦了过去10个月的所有那些香草城堡,但是爱围攻,那么这个是给你的!
请记住我在业余时间制作这个,这是为了每个人的享受,如果你觉得有什么不对,或者你不喜欢它,请讨论它。不要婊子。
更改日志1.3
- 修复了在后卫生成中重生的攻击者。(thankyou beaver)(这个修复似乎不会影响机器人,只是玩家)
- 重新平衡所有武器和装甲(这是讨论)
- 增加了2个新派系!
1. Arranthia--依靠沉重的冲击部队战术,缓慢而没有弓箭手,但装甲很重。重型装甲成本较低,但他们仍需努力工作以获得最佳装备。他们唯一的远程部队是散兵。
2. Skaervaard攻略 - 敏捷而坚韧但盔甲极小。他们的“被接受的”弓箭手是致命的,袭击者以其纯粹的野蛮行径而闻名,他们需要首先将它们作为猎物。
(新派别当然不是最终的,只是现在他们使用为开源使用创建的原生和模型。如果你想为这些派别做出贡献或者不同意某些事情,请在下面发帖!我显然没有很多机会广泛测试它们。)
- 修复了现有地图的各种地图问题。为Saldutche,Eskside,高崖,Willwall,ravenhill增加了额外的梯子。也是高崖的第二道门。(我知道门的机制漂浮在第二道门的高悬崖上,我会对下一个版本进行排序。)
- 现在每个种族都有进攻和防守阵营。即斯瓦迪亚防守,斯瓦迪亚进攻。刚才这只是为了让攻击者拥有空洞和防御者不会,但这可能会在未来的版本中得到扩展。
(抱歉,这个版本没有更多的地图,添加派系比我想要的更耗时!)
安装
解压缩文件夹并将其放入C:program filesMount和Blade WarbandModules
目录。请注意您的路径可能不同。
之后,只需从启动器的下拉菜单中选择它。
THIS IS A MULTIPLAYER MOD
Requires Warband 1.113
Version:Beta1.3 (woo! :pint: )
What it is:
If you are like me and are tired of all those vanilla castles from the last 10 months of beta but love siege, then this is for you!
Please remember I'm making this in my spare time and it's for everyone's enjoyment, if you feel something is off or you don't like it, discuss it. Don't bitch.
Changelog 1.3
- Fixed attackers respawning in defender spawns. (thankyou beaver) (this fix does not seem to affect bots, just players)
- Rebalanced all weapons and armour (this is up for discussion)
- Added 2 new factions!
1. Arranthia - Rely on heavy shock troop tactics, slow and no archers but heavily armoured. Heavy armour costs less but they still need to work hard to get the best gear. Their only ranged troops are skirmishers.
2. Skaervaard Raiders - Agile and tough but minimal armour. Their "accepted" archers are lethal and the raiders are known for their sheer brutality, pity they need to make it to their prey first.
(The new factions of course aren't final, just now they use native and models created for open source use. If you would like to contribute to these factions or don't agree with something, post below! I obviously haven't had much chance to extensively test them.)
- Fixed various map issues with existing maps. Added extra ladders to Saldutche, Eskside, high cliff, Willwall, ravenhill. Also a 2nd gate to high cliff. (I know the gate mechanism is floating in high cliff for the 2nd gate, I'll sort this next version.)
- There are now offensive and defensive factions for each race. I.e Swadia defence, Swadia offence. Just now this is just so that attackers have cav and defenders don't but this will probably be expanded upon in future versions.
(sorry there aren't more maps this release, adding the factions was more time consuming than I would've liked!)
Installation
Unzip the folder and put it into your C:program filesMount and Blade WarbandModules
directory. Note your path may differ.
After that just select it from the drop down menu on the launcher.
The server to use will be CR_siegemod_xxxxx (x's being version) (though anyone with a dedicated server can run it if they wish)要使用的服务器将是CR_siegemod_xxxxx(x是版本)(尽管任何拥有专用服务器的人都可以运行它,如果他们愿意的话)
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