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幽浮2MOD 超FPS XCOM 2

幽浮2MOD 超FPS XCOM 2

发布用户:bity_1695129908发布类型:转载

原创作者:Wildeningsum6067所在平台:互联网

发布日期:2023-12-29 16:10:41更新日期:2024-03-25 11:52:56

是否开源:否是否免费:是

审核人员:系统怪(违规侵权资源,点击直接联系可快速删除!)

模组标签:功能性运行环境:幽浮2

浏览次数:1

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MOD介绍:

*阅读说明* 

您希望XCOM 2以高af fps运行?好,然后用这个。

我之所以创建这个是因为如果编辑并将XComengine.ini文件设置为只读(如果你有很多像我这样的mod(* 100 + *)导致游戏崩溃,那么游戏就会崩溃。

导航到\ XCOM 2 \ XComGame \配置并打开Defaultengine.ini。现在将其粘贴到系统设置。(不要设置为只读)  

[SystemSettings] 

ResX = 600 

ResY = 600 

Trilinear = False 

ShadowTexelsPerPixel = 0 

bAllowDownsampledTranslucency = True DownsampledTransluencyDistanceThreshold = 

1500 

MinShadowResolution = 1 

;备注= / R2:EngineLoop 

TEXTUREGROUP_Character =(MinLODSize = 1,MaxLODSize = 1,LODBias = 1,MinMagFilter = point,MipFilter = point)

TEXTUREGROUP_CharacterNormalMap =(MinLODSize = 1,MaxLODSize = 1,LODBias = 1,MinMagFilter = point,MipFilter = point)

TEXTUREGROUP_CharacterSpecular =(MinLODSize = 1,MaxLODSize = 1,LODBias = 1,MinMagFilter = linear,MipFilter = point)

TEXTUREGROUP_Cinematic =(MinLODSize = 256,MaxLODSize = 256,LODBias = 0,MinMagFilter = ANISO,MipFilter =点)

TEXTUREGROUP_Effects =(MinLODSize = 1,MaxLODSize = 1,LODBias = -1,MinMagFilter =线性,MipFilter =点)

TEXTUREGROUP_EffectsNotFiltered =(MinLODSize = 1, MaxLODSize = 1,LODBias = -1,MinMagFilter =点,MipFilter =点)

TEXTUREGROUP_LightAndShadowMap =(MinLODSize = 1,MaxLODSize = 1,LODBias = 1,MinMagFilter =点,MipFilter =点)

TEXTUREGROUP_RenderTarget =(MinLODSize = 1,MaxLODSize = 1 ,LODBias = 0,MinMagFilter =点,MipFilter =点)

TEXTUREGROUP_Skybox =(MinLODSize = 1,MaxLODSize = 1,LODBias = 1,MinMagFilter = linear,MipFilter = point)

TEXTUREGROUP_UI =(MinLODSize = 256,MaxLODSize = 512,LODBias = 0,MinMagFilter = linear,MipFilter = point)

TEXTUREGROUP_UI3D =(MinLODSize = 128,MaxLODSize = 256,LODBias = 0,MinMagFilter = linear,MipFilter = point)

TEXTUREGROUP_Vehicle =(MinLODSize = 1,MaxLODSize = 1,LODBias = 1,MinMagFilter = point,MipFilter = point)

TEXTUREGROUP_VehicleNormalMap =(MinLODSize = 1,MaxLODSize = 1,LODBias = 1,MinMagFilter = point,MipFilter = point)

TEXTUREGROUP_WorldHighSpecular =(MinLODSize = 1,MaxLODSize = 1,LODBias = 1,MinMagFilter = linear,MipFilter = point)

TEXTUREGROUP_Weapon =(MinLODSize = 1,MaxLODSize = 1,LODBias = 1,MinMagFilter =点,MipFilter =点)

TEXTUREGROUP_WeaponNormalMap =(MinLODSize = 1,MaxLODSize = 1,LODBias = 1,MinMagFilter = point,MipFilter = point)

TEXTUREGROUP_WeaponSpecular =(MinLODSize = 1,MaxLODSize = 1,LODBias = 1,MinMagFilter = linear,MipFilter = point)

TEXTUREGROUP_World =(MinLODSize = 1,MaxLODSize = 1,LODBias = 1,MinMagFilter =点,MipFilter =点)

TEXTUREGROUP_World1x2 =(MinLODSize = 1,MaxLODSize = 1,LODBias = 1,MinMagFilter =点,MipFilter =点)

TEXTUREGROUP_World1x4 =(MinLODSize = 1,MaxLODSize = 1,LODBias = 1,MinMagFilter = point,MipFilter = point)

TEXTUREGROUP_WORLDHIGH =(MinLODSize = 1,MaxLODSize = 1,LODBias = 1,MinMagFilter = point,MipFilter = point)

TEXTUREGROUP_WorldNormalMap =(MinLODSize = 1,MaxLODSize = 1,LODBias = 1,MinMagFilter =点,MipFilter =点)

TEXTUREGROUP_WorldSpecular =(MinLODSize = 1,MaxLODSize = 1,LODBias = 1,MinMagFilter =线性,MipFilter =点)

由于该文件不具有所有TRUE配置文件具有选项(我的文档\ mygames \ xcom2 \ .... \ xcomengine .ini)

你需要使用控制台变量,现在,在你运行游戏的每个时间里,谁会重新编写控制台变量?没有。

将其安装到“\ XCOM 2 \ Binaries”或(WIP告诉我这是否有效)“\ XCom2-WarOfTheChosen \ Binaries”并  

应用mod站点中给出的其他配置。

然后,所有你需要做的就是通过Mod发射器(XCOM 2 \二进制\ Win64的\启动)启动游戏,一旦你进入主

菜单,按波浪号键(〜),键入“EXEC lowend.ini” (不区分大小写)。您必须包含.ini。

您必须为此启用控制台。

两个有争议的值,例如“show lighting”和“show worldambient”。这可能会导致某些地图出现光照问题,因此您可以使用“show lighting 0/1”和“show worldambient 0/1”在控制台中启用/禁用这些值。因为启用世界环境可以使某些地图太暗而其他地图可以正常工作。与“展示照明”一起,它可以使得skyranger显示没有光线是绝对黑暗的。

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