描述
Warrior Poet Powers为天际带来了ESO,质量效应和龙腾时代的力量和组合,为熟练的玩家提供快节奏,深入和有益的游戏体验。
·与香草力量平衡,并从各自的技能和津贴中受益
·与Ordinator和其他perk大修完全兼容。
·它们映射到'power'部分,使用'z'激活
·较小的力量,具有3秒的冷却时间
·很多增益和减益效果
·数十个,如果不是数百个潜在的电源组合
·权力有多重影响
·力量需要健康,魔力,耐力或多种属性
·高度条件和灵活的电源使用
·涵盖游戏风格,如1h盾牌坦克,圣骑士,2小时狂战士,双持,夜刃,spellsword,游侠,奥术弓箭手,死亡骑士,亡灵巫师,毁灭法师,治疗师等。
在Bethesda.net上获取mod
PC:bethesda.net/en/mods/skyrim/mod-detail/4109174
XB1:bethesda.net/en/mods/skyrim/mod-detail/4109177
PS4:bethesda.net/en/mods/skyrim/mod-detail/4109178
如何获得这些权力
(未来的版本可能会改变对权力的获取。权力不会被添加到香草商家。这是为了避免在交易期间压倒商家库存)
商人
Ragnar the Warrior Poet(Dragonsreach)
Ophio the Warrior Poet(High Hrothgar)
要求
所有DLC
非官方天际特别版补丁(可能会在将来的更新中删除)
安装
NMM或其他mod经理
或者只是将所有文件放在Skyrim / Data文件夹中
(如果缺少面部纹理,请选择松散文件版本)
兼容性
没有主要模式(立石,种族力量,呼喊等)改变了这个模式涵盖的相同的力量。所以,它几乎与所有东西兼容。
组合建议
剧透:显示
鲍尔斯
65个自定义力量+ 22个香草力量
战士权力
切骨头
在15秒内,你的双手攻击使你的敌人虚弱并且在8秒内受到12点伤害。费用160点耐力。
强大的打击
你的双手攻击使对手瘫痪,并造成120点额外伤害,持续4秒。耗资120耐力。
山罢工
强大的双手武器技术,造成+ 50%伤害,+ 140%攻击力,-30%受伤,横扫攻击,无交错。持续4秒。费用150耐力。
盾牌破碎机
你的单手动力攻击使对手瘫痪,并在4秒内造成80点额外伤害。费用为90耐力。
剑舞
丢失的艺术在14秒内提升60%的爆击几率,50点致命伤害,横扫攻击,交错豁免和40点单手武器伤害。费用140耐力。
乱闹
继续横冲直撞,获得+ 30%攻击力,+ 10%攻击力,+ 20%伤害,+ 30%移动速度,每秒失去10点生命值,持续12秒,减少护甲值。费用40 magicka。
血怒
你受到70%的伤害并在物理上造成140%的伤害,持续10秒,并且攻击力需要70%的耐力。每秒25点生命值出血10秒,减少护甲值。
原始的恐惧
目标逃离了5秒钟并且身体虚弱。耗资100耐力。
移动堡垒
牺牲运动造成-40%物理和魔法伤害,-80%交错,+ 40%法术吸收,70%反射伤害和3倍抨击伤害,持续20秒。耗资150耐力。
守护者的立场
力量猛击可在18秒内造成-200点护甲,-20%魔法,毒药和疾病抵抗,交错和随机击倒。获得-30%的单手攻击力并且每秒失去8点生命值。减少盔甲。花费60 magicka。
燃烧弹
向敌人投掷一枚燃烧弹,使其减速并造成30点物理伤害,持续6秒。成本110耐力。
尘暴
迷失Ra Gada艺术,每秒对周围的敌人造成16点武器伤害,并在10秒内物理削弱它们。耗资120耐力。
绿色契约
丢失博斯默艺术,将敌人绑定4秒,吸收8点耐力10秒。花费100耐力。
历史掌握
呼吁历史每秒对周围的敌人造成15点疾病伤害,并减少他们的疾病和抗毒性,持续10秒。耗资120耐力。
战争之雷
强大的呐喊击倒周围的敌人并在3秒内造成180点物理伤害。耗资120耐力。
毒蛇的呼吸(改变)
召唤毒蛇Peryite,在3秒内造成75点毒药伤害。通过改变得到改善。费用150 magicka。
毒云(改造)
击落敌人的毒云,减少毒性抵抗并造成15点毒害,持续10秒,同时对施法者造成同样的伤害。费用150 magicka。通过改变得到改善。
战士的反射
缓慢的时间为6秒,通过改变得到改善。费用80耐力。
挑战天空
在18秒内挑战天空的野兽以获得公平的双重对抗。花费90 magicka。
吞噬灵魂
吞噬龙魂有-40%的法术和攻击力,8点额外的毒药剂量,提高速度,并且对所有攻击和防御提升30%,持续5分钟。花费1龙。
死亡骑士的力量
收割者的召唤(召唤)
吸收15点生命值和破甲护甲值240点,持续10秒。造成150点魔法和100点生命值,减少护甲值。通过魔法改进。
死亡骑士(魔法)
引起你周围的所有人死亡,为你而战30秒。每个尸体可以获得90点魔法和90点生命值,并通过护甲减少。通过魔法改进。
亡灵仆人(召唤)
在施法者指向的任何地方召唤灵魂长矛的黑暗力量的亡灵仆人60秒。造成120点魔法和120点生命值,减少护甲值。
(吸取活力)
腐化的阴影(魔法)
在施法者指向的任何地方,用黑暗的力量召唤腐蚀的阴影60秒。造成120点魔法和120点生命值,减少护甲值。
(霜冻)
Draugr Warlord(魔术)
在施法者指向的地方召唤具有黑暗力量的Draugr Warlord 60秒。耗费260魔法和260生命值,减少护甲。
(吸取生命力,破坏盾牌)
恐惧斗篷(魔法)
持续15秒,近战范围内的对手减速,减弱,每秒受到15点冰霜伤害。耗资120耐力。通过魔法改进。
灵魂烧伤(魔法)
持续15秒,召唤一个造成15点火焰伤害并每秒吸收10点耐力的斗篷。在15秒内消耗150点魔法和150点生命值,减少护甲值。通过魔法改进。
恐怖的使徒(幻觉)
敌人减速并从战斗中逃离5秒钟。由幻觉和恐惧效果改善。费用140 magicka和健康,减少盔甲。
瘟疫医生(修复)
一次邪恶的爆炸会腐蚀护甲并造成15点疾病对健康和耐力的伤害,持续10秒。恢复改善。造成140点魔法和140点生命值,减少护甲值。
游侠力量
动力射击
你的弓造成240%伤害,120点致命伤害并在5秒内造成交错。同时也赋予你错开的免疫力。费用为90耐力。
风射击
调用大狩猎的力量。在18秒内获得60点流血伤害,50%交错几率,60%爆击几率和40点致命伤害。耗资120耐力。
刺客射击
在接下来的4秒内,你的弓箭每秒造成22点伤害,持续20秒,造成-30%毒药,疾病和魔法抗性以及-380点护甲。费用140耐力。
重点射击
屏住呼吸,获得+ 50%弓箭伤害,+ 60点致命伤害,+ 30%伤害,-99%移动速度,每秒失去10点生命值,持续10秒,减少护甲值。费用70 magicka。
有毒武器(改造)
用毒药涂抹你的武器。造成45点毒药伤害,使目标减速并减少护甲3秒。持续20秒。花费100耐力。通过改变得到改善。
冰陷阱(破坏)
冰阱爆炸造成50点冰霜伤害,并使目标冻结5秒钟。花费230 magicka。破坏改善了。
固定陷阱(改造)
投射在附近的表面上。一个魔法陷阱将敌人固定30秒。费用350马吉卡。通过改变得到改善。
毒物陷阱(恢复)
一个毒物陷阱,在触发时会造成8点毒素伤害,持续10秒。花费200 magicka。恢复改善。
光谱箭(魔术)
向目标射出光谱箭,对其造成25点魔法伤害,持续3秒,大大减少护甲并使目标蹒跚而行。花费130 magicka。通过魔法改进。
蛇的叮咬(幻觉)
使目标瘫痪2秒,并在8秒内造成120点不可抗拒的伤害。花费100耐力。通过幻觉和平静效果得到改善。不堆叠。
暗影形态(幻觉)
变得隐形7秒钟。激活一个物体或攻击将打破该法术。花费65 magicka。
暗影之王(幻觉)
在5秒钟内完全无法察觉。法术和攻击伤害提高20%,并有100%的爆击几率。激活一个物体或攻击将打破该法术。费用100 magicka。
捕食者的移动
呼唤sabrecats的精神,并将你的移动速度提高到正常值的1.6倍,持续15秒。费用为60耐力。
法师权力
遗忘电话
调用遗忘的力量,在它燃烧你的灵魂时获得30%的法术强度和50%的法术持续时间。每秒消耗8点生命值,持续8秒,减少魔法。花费120 magicka。
达贡的病房
一个神奇的盾牌吸收所有法术并在5秒内使施法者受到40点伤害。通过魔法减少。
绝对的毁灭
召唤统治王子获得+ 50%的法术强度,+ 20%的法术费用,+ 30%的伤害,-99%的移动速度,每秒失去6点生命值,持续8秒,减少魔法。花费90 magicka。
遗忘之火(毁灭)
一个缓慢移动的火球,每秒造成25点火焰伤害,持续6秒。受到魔法的抵制。
秩序之霜(毁灭)
冰暴每秒造成25点冰霜伤害,持续6秒。受到魔法的抵制。
虚空之握(毁灭)
从虚空中风暴,每秒造成12点震击伤害,并使敌人的魔法抗性降低10秒。受到魔法的抵制。
徘徊恐惧(幻觉)
恐惧的方面降低了魔法防御并对敌人造成15点生命值和魔法伤害,持续10秒。由幻觉和恐惧效果改善。
Meridia宝珠(魔术)
召唤Meridia的宝珠对周围的敌人造成伤害。
(震撼/霜冻AoE减益效果,魔法抗性,无动作)
Coldharbour的女主人(召唤)
召唤使用她独特能力的Coldharbour女主人。
(基于火力的AoEs受到魔法抗性的抵制。)
Dremora Valkynaz(魔术)
召唤具有独特力量的Dremora Valkynaz。
(AoE Debuff,魔法抗性)
Dremora Guardian(召唤)
召唤具有独特力量的Dremora Guardian。
(吸收健康+减益护甲)
淡出步骤
调用奥术的力量带你前进。花费60 magicka。
圣骑士力量
转动潮汐(恢复)
在40英尺16点内治疗盟友,持续10秒,并为施法者的一半数量。恢复改善。
圣骑士的召唤(幻觉)
100英尺内的盟友在战斗技能,健康和耐力方面提高了45分,持续1分钟。费用170 magicka。由幻觉改善。
圣骑士的恩典(修复)
施法者8点治疗,护甲值提高80点,魔法抗性提高8%,持续30秒。
神圣耀斑(修复)
对周围的敌人造成60点生命值和魔法伤害,在5秒内减少魔法抗性。燃烧不死生物可造成20点额外伤害。恢复改善。
Meridia的盾(修复)
使护甲等级提高70点,并在4秒内抵消高达70点的法术伤害或效果。通过恢复和病房效果得到改善。
保护(改变)
将护甲值提高70点,魔法抗性提高25%,持续30秒。通过改变和魔法护甲效果得到改善。不惩罚穿着盔甲。
超自然(改变)
提高你的速度,使你的耐力提高150点,持续30秒。通过改变得到改善。
支持权力
不屈
调用战士的力量,恢复健康十倍,持续10秒。费用为90耐力。
战士的决心
耐力再生速度提高10倍,持续18秒。花费90 magicka。
上议院的意志
重新生成魔法,持续8秒。每秒4点出血,持续15秒,通过魔法降低。
监护的预兆
你不会受到坠落伤害,可以在水下游泳而不会溺水15秒。携带重量增加200点。
平静野兽(幻觉)
在附近平静5秒钟。费用150 magicka。通过幻觉和平静效果得到改善。
黑暗兄弟会
召唤光谱刺客
召唤传说中的刺客Lucien Lachance的鬼魂在你身边战斗60秒。花费90 magicka。
没有魔法学校。他已经造成了伤害和额外的额外伤害,非常致命。
夜莺
现在是较小的权力
夜莺冲突(破坏)
立即从目标吸收50点生命值。花费120 magicka。破坏改善了。
夜莺诡计(幻觉)
法术区域内的人和生物会攻击附近的任何人12秒。费用130 Magicka。通过幻觉和狂热效果得到改善。
夜间的暗影斗篷(幻觉)
在20秒内,你会在潜行时自动隐身。费用140 magicka。
黑皮书
现在是较小的权力
莫拉的痛苦(毁灭)
召唤一个持续30秒的扭动触手场,并使进入它的敌人中毒。造成30点毒药伤害,持续3秒并使其蹒跚而行。花费160 magicka。破坏改善了。
莫拉的恩赐(恢复)
花120魔法恢复100健康和耐力,以及20 magicka。恢复改善。
莫拉的掌握(改造)
目标在Oblivion和Tamriel之间被冻结6秒,并且免疫所有伤害。费用50马吉卡。通过改变得到改善。
阿卡纳的秘密
法术不会花费8秒的魔法。费用100马吉卡和80健康激活。减少魔法抗性。
保护的秘密
你受到一半伤害,持续15秒。花费80 magicka耗尽100耐力。
力量的秘密
攻击力量不会持续15秒。造成100点魔法和80点生命值,减少护甲值。
吟游诗人的知识
召唤一个持续60秒的光谱鼓,为你和附近的盟友提高140%的耐力再生能力。费用70 magicka。
黑市
黄金从2k到20k。现在出售一些异国情调的物品。你猜。
秘密仆人
+2000携带重量
学者的洞察力
阅读技巧书籍为您提供4个额外的技能点数。
而现在有人可能会最终使用它!
Nchuak的呼吸(破坏)
吸取耐力释放出一股灼热的蒸汽,每秒造成40点伤害。成本为每秒25耐力。
召唤卡斯塔格
只有在户外时,才召唤卡斯塔格为你而战30秒。耗费150点魔法/生命值,耗尽200点耐力,减少装甲量。
所有制造商的石头
他们现在是具有特定成本的永久性较小权力
地球的骨头
施法者在8秒内忽略所有物理伤害的80%。持续80点耐力
Conjure Werebear
在施法者指向的任何地方召唤一个Werebear 60秒。造成100点魔法和80点生命值,减少护甲值。
如果你使用敌人过度,他可能会更强大。要知道怪物!
北风
目标受到20点冰霜伤害,持续10秒,再加上耐力伤害。成本50健康,减少魔法抗性。
权力的根源
所有法术的施法费用减少75%,持续6秒。成本70健康,减少魔法抗性。
太阳耀斑
以施法者为中心的100点火热爆炸。对更近的目标造成更多伤害。成本50健康,减少魔法抗性。
生命之水(修复)
治疗接近施法者200点的每个人。花费200 magicka耗尽80耐力。
未来的计划
改善视觉效果
平衡力量
沉浸式获取权力的方式
笔记
“魔法/护甲减少”意味着某些力量的健康成本可以通过护甲等级或魔法抗性来降低。因此,它起到一种降低法术成本的作用。
死亡骑士的两个斗篷力量仍然可以从破坏树的增强中受益。
出血和有毒武器将暂时占用津贴的出血伤害。已经实施了更高的伤害来弥补这一点
可以堆叠很多debuff。然而,与其他模组相比,损坏/成本比较差。虽然3秒的冷却时间使它们不如香草拼写垃圾邮件。
已知的问题
Predator的Move和Fade Step的速度增益在到期后不会反转。再次冲刺,或做其他事情来扭转。
由于发动机的限制,敌人和玩家的速度减益效果有时会失败。
法术描述中的某些数字可能不会显示技能和额外津贴所带来的缩放。这是由于发动机限制和动力使用的复杂机制。但是,所有受益于技能和津贴的权力都有适当的描述来告诉您投资的技能和津贴。是的,它们确实具有规模,而且相当多。
推荐的Mods
攻击速度修复
野猫(全身交错)
Witchhunter法术和祈祷包
启示录 - 天际之魔
统筹
Thunderchild
积分
Arthmoorfor UnofficialSkyrim特别版补丁
OrganicViewfor HunLovaas Skyrim Fan Made Combat Music
斯科特巴克利为FantasyBattle音乐
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Description
Warrior Poet Powers brings ESO, Mass Effect and Dragon Age like powers and combos to Skyrim, encouraging fast paced, in-depth, and rewarding gameplay for skilled players.
· Balanced with vanilla powers and benefit from respective skills and perks
· Fully compatible with Ordinator and other perk overhauls.
· They are mapped to the ‘power’ section, use ‘z’ to activate
· Lesser powers that have a 3 second cooldown
· Lots of buffs and debuffs
· Dozens if not hundreds of potential power combos
· Powers have multiple effects
· Powers cost health, magicka, stamina or multiple attributes
· Highly conditional and flexible power usage
· Covers playstyles like, 1h-shield tank, paladin,2h berserker, dual wielding, nightblade, spellsword, ranger, arcane archer, deathknight, necromancer, destruction mage, healer, etc.
Get the mod on Bethesda.net
PC: bethesda.net/en/mods/skyrim/mod-detail/4109174
XB1: bethesda.net/en/mods/skyrim/mod-detail/4109177
PS4: bethesda.net/en/mods/skyrim/mod-detail/4109178
How to acquire these powers
(Future versions might change the acquisition of powers.Powers are not added to vanilla merchants. This is to avoid overwhelming merchant inventory during trades)
Merchant
Ragnar the Warrior Poet (Dragonsreach)
Ophio the Warrior Poet (High Hrothgar)
Requirements
All DLCs
Unofficial Skyrim Special Edition Patch(might remove this in future updates)
Installation
NMM or other mod managers
OR simply put all files in Skyrim/Data folder
(If missing face textures, choose loose file version)
Compatibility
No major mod (standing stones, racial powers, shouts, etc.)overhauls the same powers that this mod covers. So, it’s compatible to almost everything.
Combo recommendations
Spoiler:
Show
Powers
65 custom powers + 22 vanilla powers
Warrior Powers
Cutting Bones
In 15 seconds, your two-handed attack leaves your enemies weakened and bleed 12 points damage for 8 seconds. Costs 160 points stamina.
Mighty Blow
Your two-handed power attacks paralyze the opponents and deal 120 points bonus critical damage for 4 seconds. Costs 120 stamina.
Mountain Strike
A powerful two-handed weapon art with, +50% damage, +140%power attack damage, -30% damage taken, sweep attack and no stagger. Lasts 4 seconds. Costs 150 stamina.
Shield Breaker
Your non-standing one-handed power attacks paralyze the opponents and deal 80 points bonus critical damage for 4 seconds. Costs 90 stamina.
Sword Dance
Lost art that boosts 60% critical chance, 50 points critical damage, sweep attack, stagger immunity and 40 points bleeding damage for one-handed weapons in 14 seconds. Costs 140 stamina.
Rampage
Go on rampage, gaining +30% power attack damage, +10% power attack cost, +20% incoming damage, +30% movement speed and losing 10 points health per second for 12 seconds, reduced by armor. Costs 40 magicka.
Blood Rage
You take 70% damage and deal 140% damage physically for 10 seconds, and power attacks cost 70% stamina. Bleed for 25 points health per second for 10 seconds, reduced by armor.
Primal Fear
Targets flee for 5 seconds and are physically weakened. Costs 100 Stamina.
Moving Fortress
Sacrifice movement for -40% physical and magical damage taken, -80% stagger, +40% spell absorption, 70% reflect damage and 3x bashing damage for 20 seconds. Costs 150 Stamina.
Guardian Stance
Power bash inflicts -200 armor, -20% magic, poison and disease resistances, stagger and random knockdowns in 18 seconds. Gain -30% one-handed power attack cost and lose 8 points health per second. Reduced by armor. Costs 60 magicka.
Firebomb
Throw a firebomb at enemies, slowing them down and dealing 30points of physical damage for 6 seconds. Costs 110 stamina.
Dust Storm
Lost Ra Gada art that deals 16 points of weapon damage per second to enemies around and physically weakens them for 10 seconds. Costs 120 stamina.
Green Pact
Lost Bosmer art that binds enemies in place for 4 seconds and absorbs 8 points stamina for 10 seconds. Costs 100 stamina.
Hist Grasp
Call upon the Hist to deal 15 points of disease damage per second to surrounding enemies and reduce their disease and poison resistances for 10 seconds. Costs 120 stamina.
War Thunder
A powerful shout that knocks down surrounding enemies and deals 180 physical damage in 3 seconds. Costs 120 stamina.
Viper's Breath(alteration)
Call upon the venomous dragon, Peryite, to deal 75 points poison damage over 3 seconds. Improved by alteration. Costs 150 magicka.
Poison Cloud(alteration)
A poison cloud that knocks down enemies, reduces poison resistance and deal 15 poison damage for 10 seconds while physically damaging the caster the same amount. Costs 150 magicka. Improved by alteration.
Warrior's Reflex
Slow time for 6 seconds, improved by alteration. Costs 80 stamina.
Challenge Sky
Challenge the might beast of the sky for a fair dual in 18 seconds. Costs 90 magicka.
Devour Souls
Devour dragon souls to have -40% spell and power attack costs, 8 extra poison doses, increased speed, and 30% boosts to all offenses and defenses for 5 minutes. Costs 1 dragonsoul.
Death Knight Powers
Reaper's Call(conjuration)
Absorb 15 points health and sunder armor by 240 points for 10seconds. Costs 150 magicka and 100 health, reduced by armor. Improved by conjuration.
Death Knight(conjuration)
Raises all dead around you to fight for you for 30 seconds.Costs 90 magicka and 90 health for each corpse, reduced by armor. Improved by conjuration.
Undead Servant(conjuration)
Summons an Undead Servant with dark powers from the Soul Cairn for 60 seconds wherever the caster is pointing. Costs 120 magicka and 120 health, reduced by armor.
(Drain vitality)
Corrupted Shade(conjuration)
Summons a Corrupted Shade with dark powers for 60 seconds wherever the caster is pointing. Costs 120 magicka and 120 health, reduced by armor.
(Frost breath)
Draugr Warlord(conjuration)
Summons a Draugr Warlord with dark powers for 60 seconds wherever the caster is pointing. Costs 260 magicka and 260 health, reduced by armor.
(Drain vitality, damage shield)
Dread Cloak(conjuration)
For 15 seconds, opponents in melee range are slowed, weakened, and take 15 points frost damage per second. Costs 120 stamina. Improved by conjuration.
Soul Burn(conjuration)
For 15 seconds, conjure a cloak that deals 15 points of fire damage and absorb 10 points stamina per second. Costs 150 Magicka and 150 Health in 15 seconds, reduced by armor. Improved by conjuration.
Apostle of Horror(illusion)
Enemies are slowed and flee from combat for 5 seconds.Improved by illusion and fear effects. Costs 140 magicka and health, reduced by armor.
Plague Doctor(restoration)
A vile explosion that corrupts armor and deals 15 points of disease damage to health and stamina for 10 seconds. Improved by restoration. Costs 140 magicka and 140 health, reduced by armor.
Ranger Powers
Power Shot
Your bow does 240% damage, 120 points critical damage and causes stagger in 5 seconds. Also grants you stagger immunity. Costs 90 stamina.
Wind Shots
Invoke the power of The Great Hunt. Get 60 points bleed damage, 50% stagger chance, 60% critical chance and 40 points critical damage for your bow in 18 seconds. Costs 120 stamina.
Assassin's Shot
In the next 4 seconds, your bow deals 22 points damage per second for 20 seconds, causing -30% poison, disease and magic resistances and -380 armor. Costs 140 stamina.
Focused Shots
Hold your breath to gain +50% bow damage, +60 points critical damage, +30% incoming damage, -99% movement speed, and lose 10 points health per second for 10 seconds, reduced by armor. Costs 70 magicka.
Toxic Weapons(alteration)
Coat your weapon with poisons. Deals 45 pts of poison damage,slows the target and reduces armor for 3 seconds. Lasts 20 seconds. Costs 100 stamina. Improved by alteration.
Ice Trap(destruction)
An ice trap explodes for 50 points frost damage and freezes the target in place for 5 seconds. Costs 230 magicka. Improved by destruction.
Immobilize Trap(alteration)
Cast on a nearby surface. A magic trap immobilizes enemy for 30 seconds. Costs 350 Magicka. Improved by alteration.
Poison Trap(restoration)
A poison trap that causes 8 points poison damage for 10 seconds upon triggering. Costs 200 magicka. Improved by restoration.
Spectral Arrow(conjuration)
Fires a Spectral Arrow at the target doing 25 points of magic damage for 3 seconds, greatly reducing armor and staggering the target. Costs 130 magicka. Improved by conjuration.
Serpent's Bite(illusion)
Paralyze the target for 2 seconds, and deal 120 points irresistible damage over 8 seconds. Costs 100 stamina. Improved by illusion and calm effects. Does not stack.
Shadow Form(illusion)
Become invisible for 7 seconds. Activating an object or attacking will break the spell. Costs 65 magicka.
Shadow Lord(illusion)
Become totally undetectable for 5 seconds. Spell and attack damage are boosted by 20% and with 100% critical chance. Activating an object or attacking will break the spell. Costs100 magicka.
Predator's Move
Call upon the spirit of sabrecats and boost your movement speed to 1.6 times of normal for 15 seconds. Costs 60 stamina.
Mage Powers
Oblivion Call
Invoke the power of oblivion to gain 30% spell magnitude and 50% spell duration while it burns your soul. Consumes 8 points of health per second for 8 seconds, reduced by magic. Costs 120 magicka.
Dagon's Ward
A magical shield absorbs all spells and damages the caster for 40 points in 5 seconds. reduced by magic.
Absolute Annihilation
Call upon the Prince of Domination to gain +50% spell power,+20% spell cost, +30% incoming damage, -99% movement speed, and lose 6 points health per second for 8 seconds, reduced by magic. Costs 90 magicka.
Flame of Oblivion(destruction)
A slow-moving fireball doing 25 points fire damage per second for 6 seconds. Resisted by magic.
Frost of Order(destruction)
An ice storm causing 25 points frost damage per second for 6 seconds. Resisted by magic.
Void's Grasp(destruction)
Storm from the void that deals 12 points shock damage per second and reduces magic resistance of enemies around for 10 seconds. Resisted by magic.
Lingering Fear(illusion)
Aspect of fear that lowers magical defense and deals 15 points of health and magicka damage to enemies for 10 seconds. Improved by illusion and fear effects.
Orb of Meridia(conjuration)
Summon the Orb of Meridia that deals damage to surrounding enemies.
(Shock/frost AoE debuffs, magic resistance, no movement)
Mistress of Coldharbour(conjuration)
Summon the Mistress of Coldharbour who uses her unique powers.
(Fire based AoEs countered by magic resistance.)
Dremora Valkynaz(conjuration)
Summon a Dremora Valkynaz with unique powers.
(AoE Debuff, magic resistance)
Dremora Guardian(conjuration)
Summon a Dremora Guardian with unique powers.
(Absorb health + Debuff armor)
Fade step
Invoke the force of arcane to carry you forward. Costs 60 magicka.
Paladin Power
Turn the Tide(restoration)
Heal allies within 40 feet 16 points for 10 seconds, and half of the amount for the caster. Improved by restoration.
Paladin's Call(illusion)
Allies within 100 feet have improved combat skills, health and stamina by 45 points for 1 minute. Costs 170 magicka. Improved by illusion.
Paladin's Grace(restoration)
Heal the caster 8 points, increase armor by 80 points and increase magic resistance by 8% for 30 seconds.
Holy Flare(restoration)
Deals 60 points health and magicka damage to enemies around, reducing magic resistance in 5 seconds. Burns undead for 20 points extra damage. Improved by restoration.
Meridia's Shield(restoration)
Increases armor rating by 70 points and negates up to 70 points of spell damage or effects for 4 seconds. Improved by restoration and ward effects.
Protection(alteration)
Boosts armor rating by 70 points and magic resistance by 25% for 30 seconds. Improved by Alteration and magic armor effect. Does not punish wearing armor.
Supernatural(alteration)
Boosts your speed and increases your stamina by 150 points for 30 seconds. Improved by alteration.
Support Powers
Unyielding
Invoke the power of warrior to recover health ten times faster for 10 seconds. Costs 90 Stamina.
Warrior's Resolve
Stamina regenerates 10x faster for 18 seconds. Costs 90 magicka.
Will of Lords
Regenerate magicka faster for 8 seconds. Bleeds for 4 points per second for 15 seconds, reduced by magic.
Omen of Warding
You take no falling damage and can swim underwater without drowning for 15 seconds. Increase carry weight by 200 points.
Calm the Beast(illusion)
Calm people nearby for 5 seconds. Costs 150 magicka. Improved by illusion and calm effects.
Dark Brotherhood
Summon Spectral Assassin
Summons the ghost of the legendary assassin Lucien Lachance to fight by your side for 60 seconds. Costs 90 magicka.
No magic school. He has leveled damage and extra perks, very deadly.
Nightingale
Now are lesser powers
Nightingale Strife(destruction)
Instantly absorb 50 points of Health from the target. Costs 120 magicka. Improved by destruction.
Nightingale Subterfuge(illusion)
People and creatures in the spell's area of effect will attack anyone nearby for 12 seconds. Costs 130 Magicka. Improved by illusion and frenzy effects.
Shadowcloak of Nocturnal(illusion)
For 20 seconds you automatically become invisible while sneaking. Costs 140 magicka.
Black Books
Now are lesser powers
Mora's Agony(destruction)
Summons a field of writhing tentacles that lasts 30 seconds and poisons foes who enter it. Inflicts 30 points poison damage for 3 seconds and staggers them. Costs 160 magicka. Improved by destruction.
Mora's Boon(restoration)
Spend 120 magicka to restore 100 health and stamina, as well as 20 magicka. Improved by restoration.
Mora's Grasp(alteration)
Targets are frozen between Oblivion and Tamriel for 6seconds, and immune to all damage. Costs 50 Magicka. Improved by alteration.
Secret of Arcana
Spells cost no magicka for 8 seconds. Costs 100 Magicka and 80 Health to activate. Reduced by magic resistance.
Secret of Protection
You take half damage for 15 seconds. Costs 80 magicka and depletes 100 stamina.
Secret of Strength
Power attacks cost no stamina for 15 seconds. Costs 100 magicka and 80 health, reduced by armor.
Bardic Knowledge
Summons a spectral drum that plays for 60 seconds, improving stamina regen by 140% for you and nearby allies. Costs 70 magicka.
Black Market
Gold from 2k to 20k. Now sells some exotic items. You guess.
Secret Servant
+2000 carry weight
Scholar's Insight
Reading Skill Books gives you 4 extra Skill Points.
And now someone might finally use it!
Breath of Nchuak(destruction)
Draws upon stamina to release a scorching blast of steam that deals 40 points of damage per second. Costs 25 stamina per second.
Summon Karstaag
Summons Karstaag to fight for you for 30 seconds, only while outdoors. Costs 150 magicka/health, and depletes 200 stamina, reduced by armor.
All Maker Stones
They're now permanent lesser powers with specific costs
Bone of Earth
Caster ignores 80% of all physical damage for 8 seconds.Costs 80 stamina
Conjure Werebear
Summons a Werebear for 60 seconds wherever the caster ispointing. Costs 100 magicka and 80 health, reduced by armor.
If you use an enemy overhual, he could be potentially stronger. Be aware the monster!
North Wind
Targets take 20 points of frost damage for 10 seconds, plus stamina damage. Costs 50 health, reduced by magic resistance.
Root of Power
All spells cost 75% less to cast for 6 seconds. Costs 70 health, reduced by magic resistance.
Sun Flare
A 100 point fiery explosion centered on the caster. Does more damage to closer targets. Costs 50 health, reduced by magic resistance.
Waters of Life(restoration)
Heals everyone close to the caster 200 points. Costs 200 magicka and depletes 80 stamina.
Future Plans
Improve visual effects
Balance powers
Immersive ways to acquire powers
Notes
‘Reduced by magic/armor’ means the health costs of certain powers can be reduced by armor rating or magic resistance. Thus, it functions as a kind of spell cost reduction.
Two cloak powers for Death Knight are still able to benefit from destruction tree’s augmentation.
Bleed and toxic weapons will temporarily take the slots of perks’ bleeding damage. Higher damage has been implemented to compensate this
Lots of debuffs can be stacked. However, the damage/cost ratio is inferior compared to other mods. While a 3 second power cooldown makes them inferior to vanilla spell spam.
Known Issues
Speed buffs for Predator's Move and Fade Step don't reverse after expiration. Sprint again, or do something else to reverse.
Speed debuffs for both the enemies and the player sometimes fail, due to engine limitation.
Some numbers in the spell descriptions might not show the scaling contributed by skills and perks. This is due to engine limitation and the complex mechanisms the powers use. However, all powers that benefit from skills and perks have proper descriptions to tell you what skills and perks to invest in. Yes, they do scale, and quite a lot.
Recommended Mods
Attack Speed Fix
Wildcat (Full Body Stagger)
Witchhunter Spells and Prayers Pack
Apocalypse - Magic of Skyrim
Ordinator
Thunderchild
Credits
Arthmoorfor UnofficialSkyrim Special Edition Patch
OrganicViewfor HunLovaas Skyrim Fan Made Combat Music
Scott Buckley for FantasyBattle Music
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