大教堂的概念
这些蘑菇是使用经过训练的人工智能高档模型从香草纹理中创造出来的。他们还进行了一些手动质量调整,例如使用覆盖层恢复香草色,以减少色彩噪音。
关于兼容性,这些纹理使用香草蘑菇法线贴图,因此如果您使用大教堂覆盖其他mod的蘑菇法线贴图,则需要禁用它们。
大教堂修改
在修改时,有两种主要的哲学,Parlour和大教堂,最初由前修改者Wrye创造。
在客厅视图中,我们将mod视为在modder的客厅中展示的私人艺术品。我们邀请其他人来欣赏我们的工作。我们直接获得赞美和赞同,鼓励我们进一步开展工作。
在大教堂概念中,我们考虑改变共同努力。我们彼此分享我们的工作,以促进进一步的模式发展,保持社区活力,并为建设巨大规模的模式做出贡献。就个人而言,我们的贡献可能很小而且不值得为自己做,但每个人做出贡献的东西,我们构建的东西比我们自己能做的更大,更有价值。
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The Cathedral Concept
These mushrooms were created from the vanilla textures using trained artificially-intelligent upscale-models. They also had some manual quality adjustments such as restoring vanilla colors with an overlay to reduce color-noise.
Regarding compatibility, these textures use the vanilla mushroom normal maps, so if you have mushroom normal maps from other mods that you are overwriting with Cathedral, you'll want to disable them.
CATHEDRAL MODDING
There are two primary philosophies when it comes to modding, Parlor and Cathedral, originally coined by the former modder, Wrye.
In the Parlor view, we consider mods as privately owned works of art displayed in a modder's parlor. We invite others to come appreciate our work. We directly receive compliments and endorsements, encouraging us to produce further work.
In the Cathedral Concept, we consider modding a joint effort. We share our work with each other to foster further mod development, to keep the community alive, and to contribute in the construction of mods of monumental scale. Individually, our contributions may be small and not worth doing for themselves, but by each person contributing something, we construct something larger and more worthwhile than any of us could do on our own.
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