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上古卷轴5重置版武器无颤动的束缚弓MOD网盘免费下载

上古卷轴5重置版武器无颤动的束缚弓MOD网盘免费下载

发布用户:bity_1699106835发布类型:转载

原创作者:Scourgebane所在平台:网友投稿

发布日期:2025-01-10 11:04:01更新日期:2025-03-13 09:49:42

是否开源:否是否免费:是

审核人员:甜面酱(违规侵权资源,点击直接联系可快速删除!)

模组标签:服装武器运行环境:上古卷轴5:重置版

浏览次数:3

快捷访问:点击下载

MOD介绍:

它是做什么的?

我喜欢绑弓法术,尤其是与夜莺盔甲结合时。然而,我并不是我背上幽灵般颤动的随从,这似乎真的不起作用,在夜莺盔甲的斗篷上看起来很奇怪。我想如果我在稀薄的空气中变出一个弓,为什么我不能用它射出的箭做同样的事呢?

这是我第一个发布的mod,有些人可能会在bethesda.net上识别Xbox One。当时我有一台蹩脚的电脑,所以当施工工具包工作时,我只能在Xbox上测试mod。现在我有了一台像样的个人电脑,我想是时候和大家分享了。我知道这并不是那么特别,但我把它放在那里是为了纪念所有优秀的修改者,他们发布了不可思议的创作,并激励我努力把我自己的想法付诸实践。


它是如何工作的?

这个mod只不过是nifscope中的一个简单编辑,用于删除将震动锚定到角色背部的节点。如果没有这个节点,游戏将不再呈现箭袋。我没有直接编辑原始绑定的箭袋,而是创建了一个副本,并将绑定的弓改为指向我修改过的箭袋网格。


兼容性

这很难,因为我没有从Bethesda.net上的其他用户那里得到足够的反馈(这并不能帮助服务器的更改忽略了所有评论)。由于是一个esp,我假设它将与任何修改绑定弓的mod冲突,但是,它与xbox上的mod很好地工作,使绑定箭头在撞击中爆炸。我的电脑上没有任何创建俱乐部的内容,所以我不知道我的MOD如何与新的魔法箭互动。


What does it do?

I love the bound bow spell, especially when combined with the Nightingale armor.  However, I was not a fan of the ghostly quiver on my back that really didn't seem to serve a purpose and looked strange on top of the Nightingale armor's cloak.  I figured if I'm conjuring a bow out of thin air, why can't I do the same with the arrows it fires?  This is my first released mod that some may recognize for the xbox one on Bethesda.net.  I had a crappy computer at the time so while the construction kit worked I could only test the mod on xbox.  Now that I actually have a decent PC I figured it was time to share it with everyone.  I know it isn't all that special, but I am putting this out there in honor of all the excellent modders who have released incredible creations and inspired me to try to bring my own idea to life. 

 

How does it work?

This mod is nothing more than a simple edit in nifscope to remove the node that anchors the quiver to the character's back.  Without this node, the game no longer renders the quiver.  Instead of editing the original bound quiver directly, I created a copy and changed bound bow to point to my altered quiver mesh.  

 

Compatibility

This is tough as I don't have enough feed back from other users on Bethesda.net (doesn't help that a server change nuked all comments).  Due to being an esp I would assume that it would conflict with any mod that changes the bound bow, however, it worked fine with a mod on xbox that made bound arrows explode on impact.  I don't have any creation club content on my computer so I have no idea how my mod interacts with the new conjured arrows.

 

 

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